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Ascender is a puzzle platformer game, in which player plays the role of a robot named Sky in exploring the civilization of Goa. Goa is unique in every way, because it is buried underground.

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Irritating Implementation of Platforming Predicament, Part IV: Shader

Irritating Implementation of Platforming Predicament, Part IV: Shader

Ascender

For today’s special, we serve shaders. What is a shader, you ask? Wikipedia says “a program that tells a computer how to draw something in a specific...

A backstory with extra news from us

A backstory with extra news from us

Ascender

Garnet will explain the backstory of Ascender. It involves a new civilization called ATARAN that is unkown to the people of GOA.

Inside Dolopo

Inside Dolopo

Ascender 5 comments

Hi!! I am Moldivite from GameChanger Team, I am a junior 2d artist. Today, it will be my task to deliver you some of insight regarding our game development...

Mustang It!

Mustang It!

Ascender 2 comments

Hi! The name’s Peridot and I’m part of the Art team here, nice to meet you all. Today is my first time writing here, more like first time ever writing...

The People and Creatures of Ascender

The People and Creatures of Ascender

Ascender

It’s my first time writing this devlog. I’m Alexandrite, one of the artist, who is still coping with Alan Rickman’s death. Well, I don’t really...

Ascender - The Enigmatic Journey

Ascender - The Enigmatic Journey

Ascender

2D explorative puzzle platformer. The game is set in the open world of GOA's districts, and player will face many unique puzzles to solve.

Behind the scene of our alpha's level design

Behind the scene of our alpha's level design

Ascender

We meet again :) I am Amethyst the game designer of Ascender. As you might experience from our alpha, there are various type of puzzle or obstacle that...

The Sound of Ascender's Unique Animal

The Sound of Ascender's Unique Animal

Ascender

It’s me again, Citrine, Sound Designer from GameChanger Team. I’m so happy to see you read our blog until now. So far, Ascender the Game has expanded...

Irritating Implementation of Platforming Predicament, Part III: Parallax, Day Night System & Quests

Irritating Implementation of Platforming Predicament, Part III: Parallax, Day Night System & Quests

Ascender

I am Chalcedony, a programmer of Ascender and also an apprentice in devlogging. Today I shall be your host in journeying through the backstage of Ascender...

ParaParaParallax!

ParaParaParallax!

Ascender

It’s me again, Jade, the lead artist from GameChanger Team. I’m so happy to see you reading our blog until now, mwah! So far, Ascender the Game has...

Grabbing the second place with Day and Night ?

Grabbing the second place with Day and Night ?

Ascender

Happy day for us in Ascender’s headquarters. We have just received another great achievement *yeay* We have just become the runner up of Game Category...

Ascender Jazz Up The Biggest Game Event in Indonesia

Ascender Jazz Up The Biggest Game Event in Indonesia

Ascender

We were invited to attend Game Developer Gathering (GDG) Prime, which is the biggest event attended by hundreds of game developers across Indonesia. All...

Irritating Implementation of Platforming Predicament, Part II: Rune System

Irritating Implementation of Platforming Predicament, Part II: Rune System

Ascender

Today, I, Chalcedony, the programmer of Ascender, also an intern in devlogging, am going to tell you an important element of Ascender – the rune system...

Imagining Ascender

Imagining Ascender

Ascender

I want you to imagine a big world, full with Ascendrians (ancient people of Ascender) living peacefully in their own group without conflict or greed...

Designing the prototype of Ascender

Designing the prototype of Ascender

Ascender

My code name is Amethyst and I am the game and level designer of Ascender. I am excited that this week it is my turn to share in this DevLog :)

Audio Development of Ascender

Audio Development of Ascender

Ascender 2 comments

I am Citrine, the sound designer of GameChanger Team. GameChanger Team have 2 persons on audio department, Zircon who focused on music composing & I focused...

Districts in GOA's Civilitation

Districts in GOA's Civilitation

Ascender

It is my first time being a scriptwriter. Usually I become a producer which responsibility isn’t directly connected with the game creative development...

Irritating Implementation of Platforming Predicament, Part I: Basic Character Control

Irritating Implementation of Platforming Predicament, Part I: Basic Character Control

Ascender

I’m Chalcedony, the programmer of Ascender, also a part-timer in devlog writing. Programming Ascender has been a great challenge for me as none of my...

Creating The World of Ascender

Creating The World of Ascender

Ascender 2 comments

Hello Ascenderians! I’m Jade, the lead artist in Game Changer Team. Today I’m super excited because now is my turn to share about the art of the world...

What is Ascender?

What is Ascender?

Ascender

Ascender is a puzzle platformer game, in which player plays the role of a robot named Sky in exploring the civilization of Goa.