just an animanga & game nerd who also happens to be able to code them.I also write stories. Might not tweet in English. tales of is better than final fantasy
Hi guys, it's been a while since my last post. I did intend to write more often but it seems I was too busy making games. But now I have a lot of updates for Warriors of Belirium, so read on.
Firstly, battle screen is now done... or at least good enough for alpha version of the game. Players are still unable to use items, because the inventory system is not in place yet. Yeah, inventory system in RPG is harder than I thought, right now only the interface is the only thing what's done but players can't do anything about the items. After inventory system is working, I can start making it possible for players to use items in battles.
As you can see from the screenshot above, the interface is very far from complete. This is because I still don't have a good idea of what the battle screen will look like. I will do my best to make this screen at least look like a working battle screen before the alpha release.
Another good thing is, a few days ago every part in my game starts to come together to form a single entity that I can call... the alpha version. Right now it's still a pre-alpha but the development towards the alpha version is going smoothly. What's left for me is to add content, add more story part to the game, complete art assets that still lacking, and then probably making the SFX and music.
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Pixel Pascal studio is a one man team game studio from Indonesia, manned by @AryadiPS entirely. We are hard at work in making our game, which will be...
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