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Arshia001
Arshia001 - - 5 comments @ Sword Art Online Simulator

You'd be surprised just how fast technology advances these days. Remember how we all used to have Nokia or Sony Ericsson phones with ~200MHz CPUs just 5 years ago? I'm hoping they'll make this stuff into consumer market items faster than most people would expect. We already have (or will have shortly) the HoloLens, something most people would have thought impossible just a year ago.

About the SAO thing, I understand what you're doing, and I actually think it's kind of a good idea. I was mostly commenting on other people's projects. And to claim to be able to make a NG...

Good karma+1 vote
Arshia001
Arshia001 - - 5 comments @ Sword Art Online Simulator

(forgot to login before I replied....)

Good karma+1 vote
Arshia001
Arshia001 - - 5 comments @ Sword Art Online Simulator

Nerve Gears aren't THAT impossible, you know. From what I gather, the NG does three things:
1. Read brain waves and decode nerve signals using a non-invasive method.
2. Create a feedback system so its own signals can be sent to the brain, overriding the actual nerve input from the body.
3. Disable nerve signals to the entire body so the users don't actually run around their rooms.
Now, 1 & 2 are perfectly possible and have already been successfully attempted in labs. The really tricky part is the third one. Even if someone somehow managed to do it without damaging anything and without interrupting the operation of vital organs, they'd have all sorts of legal and safety issues to work out (what happens in the anime being a perfect example of how it could go terribly wrong), which makes it near-impossible to pull off, at least the way its shown in the anime. However, brain interfaces may just be the gaming device of the near future, so don't just go saying it's impossible. It's certainly not a job for a team of maybe 3 people working out of a garage, though.
Also, if you want SAO, play the official games. Why make one?

Good karma+2 votes
Arshia001
Arshia001 - - 5 comments @ Which engine would you choose for your next game:

From a purely technical point-of-view, nothing compares to Unreal Engine. The rendering power, coupled with the extensive set of tools and the newly added source access is just... heaven.

CryEngine comes pretty close, but I haven't had the time to try it, and the last time I checked it asked you to log in to your account every single time you launched the editor :|

Unity is the perfect engine for two occasions:
1. When the game is just too small (and aimed at a mobile platform) and
2. Kids who think they can make games.

As for the rest... good luck with your games people.

Good karma+5 votes
Arshia001
Arshia001 - - 5 comments @ Which engine would you choose for your next game:

Tip: Download UE4's source code.

Good karma+5 votes