I want to shake your hand. :)
I want to shake your hand. :)
I'm a programmer, so I wrote my engine from scratch in Java, but I think You should start with unity, becouse is easier and faster way. I wrote my game from zero, becouse in the same time I learn Java language, but now I've already finished my engine and I can use it to make Apparatus.
Hard to say... I don't know what is your goal. If you want to be as good 3d graphic as posible, then always the next step is practicing. I haven't use Maya I'm using Blender, but I think you can try phisical simulation and constrains if you don't and if Maya has them (probably has).
Thanks. It's great motivation to work for me. :)
All graphics are made in Blender 3D (Cycles renderer).
Thanks. :) Oddworld was an inspiration and one of my favourite game.
I like your idea. I think that games should be more often use for educational porpouses. God luck!
Thanks for your sugestion. You read in my mind. Becouse most of these improvements I'm going to do. I didn't think about your first sugestion about more jump animations, but it's good idea. So, be patient. I belive You can watch your ideas in future.
Cheers! :)
app2d
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