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I am a self taught 3d animator that is currently refining my skills at AAU in San Francisco. I started out in photography around 2006 and dove into digital editing in Photoshop around the same time. Eventually I roamed over to After Effects and applied previous knowledge to video and animation. During my experimental learning I was drawn into visual effects and wanted to figure out and understand how the images I saw on the big screen were created. This drive lead me into 3d as 2d editing only gave me so much control. After learning 3DS Max I had a rough understanding and decided to give effort to learning Maya as well. Upon gaining a competent insight on the software I decided animation was most enjoyable for me given it’s ties into psychology, acting, technology, art and other fields.

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Description

This is a character/Rig I developed for a short film.