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Chipmonk! available on consoles tomorrow!

Chipmonk! available on consoles tomorrow!

Chipmonk!

Chipmonk! will be available on PS5, PS4, XBox Series X/S, XBox One, and Nintendo Switch on the 28th! 

Chipmonk! v2.0 is here!

Chipmonk! v2.0 is here!

Chipmonk!

We are happy to announce that v2.0 of Chipmonk! is now available!

Switching Gears

Switching Gears

The Arcane Relics™ 1 comment

Greetings! We have been silent for quite a while so we figured it's about time we made a post. First off, we want to mention that we have been working...

TAR v0.2 Demo Release!

TAR v0.2 Demo Release!

The Arcane Relics™

v0.2 of The Arcane Relics™ is now available for download to the public! Download now at...

Chipmonk! Now Available on Steam!

Chipmonk! Now Available on Steam!

Chipmonk!

As of November 20th 2019, Chipmonk! Is now available on Steam! Check out the trailer & screenshots too!

TAR Dev Update Aug.-Oct.

TAR Dev Update Aug.-Oct.

The Arcane Relics™

Development update from August to now (mid/late-October): armor (old/new), new shields, new weapon, and more!

TAR Dev Update June-July

TAR Dev Update June-July

The Arcane Relics™ 3 comments

Development update (June-July): graphical goodies, AI improvements, teasers, and little bit more.

TAR Dev Update April-May

TAR Dev Update April-May

The Arcane Relics™

Development update (for April-May): new items, props, castle improvements, new buildings, and more!

TAR Feb-March Dev Update

TAR Feb-March Dev Update

The Arcane Relics™ 1 comment

Development for these last two months (Feb & Mar): Castle improvements, Town/etc graphical improvements, Dalwood improvements, Cog Ship, Homestead new...

Chipmonk! Breakdown of Playable Characters

Chipmonk! Breakdown of Playable Characters

Chipmonk!

In Chipmonk! there are 3 playable characters – Grey, Cheeks, and Red – each possessing their own strengths and weaknesses.

TAR Dev Update: January's Progress

TAR Dev Update: January's Progress

The Arcane Relics™

Our development update for January 2019: progress on new motor, new buildings, water shader preview, seasonal changes progress, and etc.

Happy New Year! TAR Dev Update: December's Progress

Happy New Year! TAR Dev Update: December's Progress

The Arcane Relics™ 2 comments

Our development, or what we've accomplished last month, December 2018: sky & clouds, starts of seasons?, and more!

TAR Dev Update: November's Progress

TAR Dev Update: November's Progress

The Arcane Relics™ 5 comments

Our development/what we've accomplished in the month of November: harbor progress, new lighthouse, criminal hunt encounter, & more!

TAR Update: Up to November

TAR Update: Up to November

The Arcane Relics™

Our development since our last article (in August): Nested prefabs (thus starts of items on store shelves/etc), new area previews, new props, condition...

TAR 3 Month Dev Update

TAR 3 Month Dev Update

The Arcane Relics™ 2 comments

Development from May-August: new creature, new building, new potions, reducing physics performance, brief crests preview, some other notable fixes & improvements...

TAR March-April Dev Update

TAR March-April Dev Update

The Arcane Relics™ 2 comments

Development for the past 2 months: AI, Lava Cave, swing-throughs, potions, random systems, and external data...

TAR 1st Update of 2018

TAR 1st Update of 2018

The Arcane Relics™

1st 2018 Dev update: preview of preliminary castle, new shaders/graphics, scene transitions, an introduction to fatigue, & more!

TAR Demo v0.1 Release!

TAR Demo v0.1 Release!

The Arcane Relics™ 1 comment

Seasons greetings! Good news, we wrapped up the major bugs/etc for this version, v0.1, and it’s now available for download! Includes a trailer, TAR...

TAR 3-Year Development Anniversary Update

TAR 3-Year Development Anniversary Update

The Arcane Relics™ 1 comment

Today marks our 3rd year anniversary of developing The Arcane Relics! This update will include an overview of changes since last year (on November 7th...

TAR Aug-Sept. Update & Roadmap Released

TAR Aug-Sept. Update & Roadmap Released

The Arcane Relics™ 3 comments

Development Progress (from roughly August 20-September 30): new items, AI/NPC improvements, Settings progress, and our roadmap released!

TAR July-August Dev Update

TAR July-August Dev Update

The Arcane Relics™ 1 comment

Development progress (since July 8th): new weapons, new helm, character customization, NPCs opening doors, Town & Graveyard improvements (new buildings...

TAR June - July Dev Update

TAR June - July Dev Update

The Arcane Relics™ 2 comments

Development Progress (from Jun 4-July 8): new helm & hat, movement speeds, new skill group, new mechanic, crossbow reload, magic stone, next clouds iteration...

TAR May-June Dev Update

TAR May-June Dev Update

The Arcane Relics™

Progress report (from April 30-June 3): control changes, new magic system preview, new buildings, sprinting FOV, respawn system, & more!

TAR April Update

TAR April Update

The Arcane Relics™ 2 comments

This is our development update since the demo's release (Mar 26): Hit animations, hefting update, NPC types & dialog variation, braziers, next weapon...

TAR 1st Public Demo Release!

TAR 1st Public Demo Release!

The Arcane Relics™ 2 comments

Dev Update (Feb 19-Mar 26): New areas, other improvements, demo trailer, & of course the demo links!

TAR 3 Weeks Update, as of Feb 18th

TAR 3 Weeks Update, as of Feb 18th

The Arcane Relics™ 4 comments

Dev progress (from Jan 29-Feb 18): horseback control, traps & locks, items shown in player-select menu, and many other improvements.

TAR 1st Update of 2017

TAR 1st Update of 2017

The Arcane Relics™ 2 comments

Dev progress (from Dec 25, 2016-Jan 28, 2017): new ingredients, NPC improvements, revive potion, retextured items, folded clothes, new pedestals, & more...

Holiday Update From TAR

Holiday Update From TAR

The Arcane Relics™

Dev Progress (Dec 4-24): New items (including Gnome Caps & ingredients), Lockpicking, AI GOAP, Hurt-frame improvement, Audio (music ducking), and more...

TAR Update: New Buildings, NPC progress, & Video

TAR Update: New Buildings, NPC progress, & Video

The Arcane Relics™

Dev Progress (Nov 8-Dec 3): new buildings, NPC progress, and new duel video!

TAR 2-Year Development Anniversary

TAR 2-Year Development Anniversary

The Arcane Relics™ 4 comments

Today marks 2 years since the start of The Arcane Relics™! We’ve progressed a lot this past year, even more than the first. Before & after images...