Close! I was going through several Yakuza mmodels until i landed on Jann Lee from Dead or Alive. He has the same look as Beta Gene from God Hand had :D
Close! I was going through several Yakuza mmodels until i landed on Jann Lee from Dead or Alive. He has the same look as Beta Gene from God Hand had :D
There's a milkshape plugin for Blender so you can rig models in blender and put into milkshape for export.
I can do a model yes, but not a complete mod though.
Unfortunately, I wont be going over the entire mod.
These will be stand alone mods with some edited material from Kung Fu Evolution. But the dojo will be reused and the mooks has been changed though xD
Trace back what you last implemented and remove it.
Ive encountered this before at it seems like it happens where's too much going on in the material, particle or some other.Txt
Can't wait to try this <3
How to install:
Put ALL files into your Max Payne 2 install folder.
Make sure to have set developer mode on.
Right click on the MaxPayne2 shortcut on your desktop and add: -developer -developerkeys -screenshot after maxpayne2.exe"
(Eg, "D:\Spil\RockstarGames\Max Payne 2\MaxPayne2.exe" -developer -developerkeys -screenshot )
This has to be done so you can select alternate skins for some characters by pressing the PG UP og PG DOWN buttons.
I ran into limits of the mp2 engine that stopped me from making the alternate skins selectable from menu.
Start Max payne 2 and select Kung Fu Evolution from the drop down box.
Also try to set every setting to HIGH.
I friggin love it!
I agree! I would love to try more of your experimental builds :P
Throws the empty away and pull out 2 new from her back pack xD
This call's for dual Pumpshotguns like in The Punisher video game :D
Amazing! Good to see that Max Payne can still bring back some modders from the good old days at the old Max Payne forums :D
I think it's time for a Trailer, so the voice actor's can actually see what they are joining (Also mainly cause i'm very interested in seeing a trailer) :D
Thanks man! I can tell you as much as there wont be a v3.0 :P The version numbers put onto the trailers, was just put there for me to track my own progress. And since it's been 4 years since i released, i'm not planning on updating this.
However i am working on a couple of new mods that are pretty close to release aswell :) With an updated and better combat system.
Faaaantastic :D
Epic crazy **** as usual man :D Good to see that you're finally back!!
If it doesnt work you probably havent done what i wrote under "How to Install"
Apparently one of the compromises i had to make :/ No way to be fixed, as the one thing that could've fixed it, messed up the combo system. So you're stuck with either going through the game only with guns or using fists and picking up guns and shoot until you have no ammo left and then back to fist, and so on.
Yeah man, it looks really good!
Hmm.. How did you surpass the levels.txt byte size? or whatever it's called.
Cause with all these options you should've surpassed it by now, if this is fully working.
I had to remove the option of selecting costumes of the characters in KFE as i halfway through couldn't add anymore to the levels.txt without gettting errors :/
Then you for one should know it didn't work very well.
Also, you should provide them with a better system. Can't give them a alpha system you made and expect them to make it epic. If you can't make it epic, then no one else can.
Good job guys! I, for one has been doubting what you were doing alot. But seeing it coming together now, as a whole piece, is really cool! You've come along way, and if you keeo your focus on this, i can see it turning into something big!
Also to make clear, i don't see mp3 to be superior in any way. Other than shootdodges, guns and multiplayer etc. But i don't think mp3 took out as much as you say. The noir in mp2 was to me only visible in the Graphic novels, however kinda dissapeared ingame as everything was too well lit. Where i think mp3 hitted that feeling better. Obviously not in the day levels, but there it made sense everyrhing was lit up lile that, wherr in mp2 basicly every level was lile day light :) and no writing is definately not as good as in mp1 and 2. Bu itt made sense that max after 9 years after mp2, with heavy drinking, had changed.
At some point the story needed ti progress from valkerie etc. Also there arr hint to vinnoe and nicole horne in the cemetwry level. So they didnt keep everything in the dark.
Max's motivation was always some sort of vengeance for the innocent he couldnt save and being at the wrong place at the wrong times :p Was in mp1, 2 and 3.
There's Seranno the favela boss, that soldier guy that burns that dude in the tires, the guy at the favela and hotel who tortures serano at one point and removes organ from the people they captured at the favela. If that not dark and gritty compared to the ****** enemies in mp2, i dont know what is :p
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