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Graduated in Visual Arts, and Arts teacher in high school. My focus is on intrinsic narrative of the game: how to tell a story with those elements that form the basis of a 2D game, like graphics, sounds, interactions between characters, and even some text, but just enough , without excesses, and the interaction of the player with these elements.


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Insurgency Sandstorm - Featuring Custom Maps, Gamemodes and Mutators