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Graduated in Visual Arts, and Arts teacher in high school. My focus is on intrinsic narrative of the game: how to tell a story with those elements that form the basis of a 2D game, like graphics, sounds, interactions between characters, and even some text, but just enough , without excesses, and the interaction of the player with these elements.

Comment History
Amaweks
Amaweks - - 4 comments @ Valve Is Shutting Down Steam Greenlight Today

Well, some times it work, like you say. Bur again. like happened to greenlight, sometimes good projects stay on the shadowns because the lack of money to invest in advertisement, others will cheat and pay for others sites do give the word about, and all the others distortions that you can imagine. i may be wrong of course, but it seams that the "if its good people will support" isn't really truth for all cases.

Good karma+2 votes
Amaweks
Amaweks - - 4 comments @ Valve Is Shutting Down Steam Greenlight Today

$100 is not pocket change for people outside USA and Europe, like me. I work full time as teatcher ins schools here in Brazil and my month payment is something about 500 dollars, I pay bills and have to survive with this. Money is short here, and no one invest on a small independent developers, even the ones with good formation and/or a good portfolio. So $100, for a poor guy like me, looks fair.

Good karma+2 votes
Amaweks
Amaweks - - 4 comments @ Out of hell testing boss fight

Very Nice, loved the atmosphere. Just a note: to build the tension of the Boss Fight you could make the frozen Creature showed do some small action before breaking his crest casing, for example: shake, play a sound open his eyes, or something similar (Games like Demon Crest SNES and others use this).

Good karma+1 vote
Amaweks
Amaweks - - 4 comments @ Prototype

Liked a lot your color choices.

Good karma+1 vote