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Unreal Engine game developer. Trying to make game different and with a powerful narrative design and arts.

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Mechanics in #WhereAreYouVideogame

Mechanics in #WhereAreYouVideogame

Where Are You - Adventure Game

Where Are You is a Walking Simulator, but I wanted to include a few of mechanics with a narrative relevance. How am I doing it?

What’s the matter Mary Jane - designing a character

What’s the matter Mary Jane - designing a character

Where Are You - Adventure Game 3 comments

Ideas about designing a character and story. How I have designed a character based on Alanis Morissette song Mary Jane

Download Restore free now. First days post mortem

Download Restore free now. First days post mortem

Restore

Since yesterday you can download Restore here on indiedb. What about the game reception and my post launch thinkings.

About Restore: a free short exploration game

About Restore: a free short exploration game

Restore

In this article I write about how I could make a game in just 2 and half weeks. Originally published on itch.io.

Memes and references in Shopping Day

Memes and references in Shopping Day

Shopping Day

When we design games we need to think about what people will go to play our game and design the game according to this question.

Shopping Day: The main character design

Shopping Day: The main character design

Shopping Day

The character design process can be really complicate and is one of the most important elements of game design in a conceptual meaning.

News about Shopping Day

News about Shopping Day

Shopping Day

Last news about the development of free game Shopping Day, a critical game about shopping, the problems of modern life, capitalism and consumerism.

What's about (Far) Away?

What's about (Far) Away?

News

(Far) Away is still under development, this is a long time project but I'm usually working on it.

Into The Ocean IndieDB page

Into The Ocean IndieDB page

News

Into The Ocean will be the first oportunity to "play" Far (Away). It is the first of Far (Away) Stories. Far (Away) Stories are short games located in...

Far (Away). Indev. 3

Far (Away). Indev. 3

(Far) away 1 comment

More than a year ago I published my last entry about Far (Away) on this blog, since then many things in the game have changed, even its name, which was...

Hero's Journey. Indev. 2

Hero's Journey. Indev. 2

(Far) away 4 comments

New Hero's Journey /indev. A development diary about the two first weeks of development.

HERO´S JOURNEY. INDEV. 1

HERO´S JOURNEY. INDEV. 1

(Far) away

First de diary of Hero's Journey. Originally published on unreal dreams web (personal web) may 7th 2016.

Working on tiled

Working on tiled

Glitch Boy

In any moment I had to begin to make any scenary of Glitch Boy, this moment have arrived.

What is Glitch boy? (live-streaming in english)

What is Glitch boy? (live-streaming in english)

Glitch Boy

Yesterday I maked a live streaming in english for indiedb users.

Today I will make a live in english

Today I will make a live in english

Glitch Boy

Today i going to try make a live-streaming about Glitch Boy using english. I´m not a great speaker in english, but I will try make it as better as I...

New Live-streming about Glitch Boy

New Live-streming about Glitch Boy

Glitch Boy

The past friday I done a live-streaming (in spanish) about Glitch Boy.

Blog day 1: Unity 4.3

Blog day 1: Unity 4.3

Glitch Boy 1 comment

The new unity version (under development) will implement solutions for 2D games.

CAELUM IS TEMPORALLY CANCELLED

CAELUM IS TEMPORALLY CANCELLED

Ted´s trilogy: Caelum

I have decided temporally cancel this project, the reason is too simple, is a really ambicious project.

Glitch boy: Development video

Glitch boy: Development video

Glitch Boy

Yesterday I had a live-streaming about glitch boy.

THE LIGHT

THE LIGHT

Ted´s trilogy: Caelum

No one and nothing can survive outside light. Nothing exists in the dark. Darkness is silence and death.