• Register

This member has provided no bio about themself...

Comment History
alucard146
alucard146 - - 12 comments @ ALIENS ERADICATION TC (NEW UPDATE)

This is one o those mods I always enjoy playing and glad to see your still actively updating it. Good work!

Good karma+4 votes
alucard146
alucard146 - - 12 comments @ The Hotel - Lost Contact

Wow bro, this was featured in a Youtube video.

Good karma+2 votes
alucard146
alucard146 - - 12 comments @ Doom

Do you want to know how to modify it or play mods with it? Theres about 25 years worth of information out there on making custom mods, but a good start is get Slade 3 and look at wads that your like playing and familiar with. That way as you see the scripting etc, its easier visualize what actually does within the game. The Zdoom wiki will the next place to go.

Good karma+3 votes
alucard146
alucard146 - - 12 comments @ (Old) Iron Assault Demo v1.02

Whats the Delta Touch issue?

Good karma+1 vote
alucard146
alucard146 - - 12 comments @ Doom: Eternal Slayer [v07]

Whoa I like this. You plan on implementing features from something like ZionV8 into this? Your 3d models add a whole new dimension to the gameplay, very cool to switch to chasecam mode for full view of the doomslayer himself.

Good karma+1 vote
alucard146
alucard146 - - 12 comments @ DOOM 2 Rebuffed v1.1

This is not the way modding Doom or Doom 2 is done. You cant post the retail wad with some alterations to it. The very reason we have things like Zscript and ACS is so you create mods and maps that run with the retail doom2.wad. It would be wise to take this down before it gets unwanted attention. Which it will and thats not a good thing for any of us.

Good karma+2 votes
alucard146
alucard146 - - 12 comments @ Doom+Accessories

here ya go boss, Dropbox.com

Good karma0 votes
alucard146
alucard146 - - 12 comments @ The Old Bases

Shouldnt this be under the Doom 2 mods section ?

Good karma+1 vote
alucard146
alucard146 - - 12 comments @ Development diaries #2 and #3

Ok so Doom came out when i was 13 and while it was never forgotten, my discovery of Brutal Doom about a year ago totally resparked my interest in the game more than ever before. Here I am playing it thinking how awesome it would be if a community of online play like 'Universe in Chaos: Doom at War' or some kinda name, where people used your tank and heli, etc. creations to have multiplayer battles. Your vietdoom video is ******* amazing work. I cant wait to play it which brings me to say I really dont understand whats wrong with people. Please dont let one person, who embodies whats wrong with the internet and society really, take away from anything. Let it be said that your work as far as I know it, is done for FREE as a service to the community. If you want to charge 20 bucks for it on steam thats fine and then if people want to express negative opinion then thats fine also. otherwise, its take it or leave it. If they dont like something they can fix it themselves or keep the comments to themselves. I guess this stuff comes with the territory and I'm sure you dont sweat it, but I just wanted say stuff like this the exception to the rule and not the norm. Anyway, keep on trucking.

Good karma0 votes
alucard146
alucard146 - - 12 comments @ The Hotel - Lost Contact Demo

This is a good change from the usual stuff I think there is alot of potential here. Being its a beta release I hope you keep developing it. It gives a good atmosphere of a dingy old hotel, it also has thw feel of a cold hospital/institution enviro in some parts which have their own creepy factor. Good work I like it.

Good karma+1 vote
alucard146
alucard146 - - 12 comments @ First development diary

All you need to do now is make a white phosphorus filled grenade launcher round and a flechette loaded round so we can to nail monsters to trees if you want add to the realism of the gameplay. oh tiger traps too for us players to fall into just like soldiers did walking in the jungle.

Good karma+7 votes
alucard146
alucard146 - - 12 comments @ First Map Release: The Arrival!

Nice work I love the swimmable areas, and I like to play using slayers rampage which works with no issues, and the tilt effect and swirling casings add to the gameplay. Great work so far with the mapping

Good karma+5 votes