Well, i'm a mod developer. I like to modify the Doom videogame, using the classic GZDoom and Zandronum sourceports. I've been doing this for like, 12 years ;) I do also make some drawings and music but that's not related to this page.
Port of Quake 4 weapons into GZDoom.
Featuring: Hi res weapons ripped at 35 fps, footsteps, custom bob, custom HUD custom campaign made with Oblige level maker, 12 maps with ambience sounds. Plus addtional mod's for different gameplay style.