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I'm Ali Jr, I've been a fan of Doom since 5th grade, and for the longest time, I wanted to make games. Unfortunately since I've had trouble with that, I started making mods for doom. The experience has been delightful and painful, and I am working hard on my sub-mod for brutal doom, Ali's Brutal Doom (Ali's Challenger).

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Ali's Brutal Doom updates: whats new? (0.7b) yet to release

Ali_Jr Blog

So far Ali's Brutal Doom has improved in many ways since the last public build (0.7). I still have a lot left to do such as adding features and fixing glitches. Here is what I have done thus far:

--Improved shotgun, SMG, pistol, and rifle sprites

--created many new performance options that are more detailed than vanilla BD's "Disable advanced decorations"

--shrunk many particle sprites and reduced excessive particles; performance has improved on highest settings

--added tertiary fire to the rocket launcher (launches very powerful grenades)

--motion blur added to a few of the sprites

--new weapon class system

--option to disable harsh zombie AI

--option to disable gunshot screen flashes

--Pinky demons have new AI (they can dodge)

--No need for the Pk3 and wad (BASE and _GRAPHICS) its been condensed into one file (Ali's Brutal Doom.pk3)

I still have so much more to do but if you would like private builds to give me feedback be one of the first 10 to click this link, joining my discord: Discord.gg

Ali's Brutal Doom in Zandronum Errors

Ali_Jr Blog

Hey space marines,

There have been error messages in the Zandronum download for Ali's Brutal Doom. I'm just posting this to let ya'll know that I'm updating it.

Thx to @eviltechno for informing me about the errors.

here's the new link:

Mediafire.com's+BD_Zandronum.zip

Catching Up

Ali_Jr Blog

I know it been a while since I've updated my page, but I have been working on Ali's Brutal Doom for over a year, and I've fixed many problems from version 0.3.

Here is the latest current version of Ali's Brutal Doom (version 0.5):

Mediafire.com