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Student game developer (programming/design/writing) from Sweden. Was project lead for Rogue Elements, as well as programmer/marketing manager for Winter's Grasp. Currently working on Wizard Quest, an upcoming 2-man adventure-RPG.

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Winter's Grasp Demo Release

Winter's Grasp Demo Release

Winter's Grasp

This article details the game's 2nd playable build, which may be the last before the final release.

Winter's Grasp Devlog #1: Bonfires & Cold (From February)

Winter's Grasp Devlog #1: Bonfires & Cold (From February)

Winter's Grasp 2 comments

Winter's Grasp first update, providing the first public in-game look and information of basic features.

Winter's Grasp Reveal (From November)

Winter's Grasp Reveal (From November)

Winter's Grasp 1 comment

First reveal of Winter's Grasp, explaining what the game is about with some art.

Winter's Grasp Prototype Release

Winter's Grasp Prototype Release

Winter's Grasp

This article details the first public prototype of our game, as well as some of our thoughts going forward.

The prototype is out!

The prototype is out!

Rogue Elements

The prototype is finally ready! It's been a great day!

Prototype almost ready!

Prototype almost ready!

Rogue Elements

Been a great week, and it's almost time to show the world what we've created!

Prototype Day 1

Prototype Day 1

Rogue Elements

Day 1 of prototype production is over! Yesterday was exhausting, but we're glad to finally be getting started!