Student game developer (programming/design/writing) from Sweden. Was project lead for Rogue Elements, as well as programmer/marketing manager for Winter's Grasp. Currently working on Wizard Quest, an upcoming 2-man adventure-RPG.
This article details the game's 2nd playable build, which may be the last before the final release.
winter's grasp demo release
Winter's Grasp first update, providing the first public in-game look and information of basic features.
winter's grasp devlog #1: bonfires & cold (from february)
First reveal of Winter's Grasp, explaining what the game is about with some art.
winter's grasp reveal (from november)
This article details the first public prototype of our game, as well as some of our thoughts going forward.
winter's grasp prototype release
The prototype is finally ready! It's been a great day!
the prototype is out!
Been a great week, and it's almost time to show the world what we've created!
prototype almost ready!
Day 1 of prototype production is over! Yesterday was exhausting, but we're glad to finally be getting started!
prototype day 1
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