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Going to the Art Institute of Vancouver studying 3D Modeling for Animation and Games. Gamer on the side (When homework doesn't control my existence). Want modeling help? Give me a shout! Fav Game: TC:E (True Combat:Elite a tactical realism shooter). Unreal fan. Nu-Metal <3

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Report RSS K98 German Sniper Rifle (view original)
K98 German Sniper Rifle
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AlCool Author
AlCool

Does anyone else think I should stick a bayonet on there?

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AlCool Author
AlCool

I also can't be the only one who finds the scope's slipcover attached by a tiny string humorous can I?

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Rawket
Rawket

if you mean chainsaw bayonet, yes.

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AlCool Author
AlCool

no

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cW#Ravenblood

thats cool
also without one

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AlCool Author
AlCool

Also without one? I assume your referring to the bayonet?

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Mualama
Mualama

naw keep the bayonet off ;D

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MrMattWebb
MrMattWebb

holy ****, you have improved. Very nice. Why did it take this long to make this ? :P

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AlCool Author
AlCool

It didn't. This took 3 days with probably 5+ hours each time, but even then I feel slow.

I don't have to post every discrete thing I make here, do I?

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MrMattWebb
MrMattWebb

yesh you musht :D

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Mualama
Mualama

i concur

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Rawket
Rawket

Post everything damn you.

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Description

This WW2 classic was one of the most preferred by the best in the German Sniper Division for its reliability and precision, and was often used with a 6x power telescopic sight for the best results from 400-600 meters.

I hope to texture this very soon, and if possible animate a few simple parts. This is an AO render, but a bake with better results has already been done. It is just under 5500 poly.

Any criticism is appreciated!