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CP:I caught in money laundering

CP:I caught in money laundering

Critical Point: Incursion

CP:I caught in the act with money laundering. Read more below...

Russian Mercenary & Dev Update - August 2014

Russian Mercenary & Dev Update - August 2014

Critical Point: Incursion

Enjoying the blistering weather? This wont top up your tan but should certainly kick-start off your week! Happy Monday from all of us at CP:I

Results of First Alpha Testing Session

Results of First Alpha Testing Session

Critical Point: Incursion

We carried out our very first alpha test session last Sunday, and here is the blown out report for you to feast upon.

April 2014 Development News

April 2014 Development News

Critical Point: Incursion

check out our latest feature updates and new characters coming soon!

February 2014 Development News

February 2014 Development News

Critical Point: Incursion

We finally get around to giving you a comprehensive update on our development since Christmas! Features, game options and many fixes.. plus a new character...

Critical Point: Incursion - December 2013 Update

Critical Point: Incursion - December 2013 Update

Critical Point: Incursion 8 comments

Here is Critical Points latest update since were Greenlit on Steam! We hope you all have a wonderful Christmas/ Festive period

Critical Point: Incursion [NOW GREENLIT]

Critical Point: Incursion [NOW GREENLIT]

Critical Point: Incursion

Critical Point: Incursion being developed by DominatingStudios has just been Greenlit!

Sneak Peek at STREETS!

Sneak Peek at STREETS!

Critical Point: Incursion 3 comments

Critical Point: Incursion brings you a sneak behind the scenes look at our level "Streets" which is currently in production, along with an exclusive look...

Be part of our BETA testing. Here's how!

Be part of our BETA testing. Here's how!

Critical Point: Incursion 3 comments

We want to reward our loyal fans, especially those supporting us with their votes, by giving you special privilege to our beta testing.

Alpha testing being prepared - July 2013

Alpha testing being prepared - July 2013

Critical Point: Incursion 2 comments

During the last week, we have setup our compiler tools, install.exe - together with auto update functionality to assist in our testers keeping up to date...

February Changes – Update LOG

February Changes – Update LOG

Critical Point: Incursion 2 comments

All the recent changes are really making CP:I feel like a playable game!

what makes CPi fast? why is CPi semi-realistic?

what makes CPi fast? why is CPi semi-realistic?

Critical Point: Incursion 1 comment

So what exactly makes CPi fast? why is CPi semi-realistic? Here we try to answer those questions in further depth.

2013 - Back active / Update Log

2013 - Back active / Update Log

Critical Point: Incursion

We are pushing for a demo release now in 2013 and personally it is not that far off from being done. We could certainly do with help from an experienced...

DEV VIDEO - Weapons & Hit System

DEV VIDEO - Weapons & Hit System

Critical Point: Incursion 2 comments

You voted and we listened! So as promised in our forum announcement please find below a our DEV VIDEO on our Weapons and Hit System.

CP:I - World Premiere Pre-Alpha Gameplay Trailer

CP:I - World Premiere Pre-Alpha Gameplay Trailer

Critical Point: Incursion 4 comments

After a long wait, blood, sweat and tears we proudly present you our Pre-Alpha gameplay trailer.

CPi feature List & future plans

CPi feature List & future plans

Critical Point: Incursion 2 comments

Here is what Critical Point: Incursion has planned!

STEAM - Greenlight [VOTE]

STEAM - Greenlight [VOTE]

Critical Point: Incursion 4 comments

You can help us getting on steam! We would love it if you all voted and got spread the word across your friends and various networks

Summer Update 2012 - Boom, Headshot

Summer Update 2012 - Boom, Headshot

Critical Point: Incursion 1 comment

UDK put through its paces by Critial Point: Incursion, pushing the boundaries to bring you the best possible indie FPS game soon!

Seclusion: Flyby Video

Seclusion: Flyby Video

Critical Point: Incursion 2 comments

Critical Point: Incursion presents you a level fly by through "Seclusion", an indie development on the UDK engine.

Clanbase Article: About Critical Point Incursion

Clanbase Article: About Critical Point Incursion

Critical Point: Incursion 3 comments

Dominating Studio had the opportunity working with Clanbase to write an article on our upcoming FPS game, Critical Point Incursion. Check it out!

Summer Media Release

Summer Media Release

Critical Point: Incursion 3 comments

Critical Point Incursion indieteam represent you our summer fest media release! Read more on our FPS UDK Standalone game currently in development

Further Code & General Update

Further Code & General Update

Critical Point: Incursion 7 comments

You want CODE, Weapons, Animations.. then feast your eyes no further!

Small update - Weapons & Code

Small update - Weapons & Code

Critical Point: Incursion

Here is a small update on Critical Point development in the last weeks! Keep up to date with our progress and follow us on Facebook and Twitter to join...

CP:I - Spectating, Ghostcam and gameplay Code Mechanics

CP:I - Spectating, Ghostcam and gameplay Code Mechanics

Critical Point: Incursion 3 comments

Please feast your attention onto an insider of our gameplay code mechanics, ruleset and spectator feature plugged into game! This was an exclusive news...

Big changes - new outlook

Big changes - new outlook

Critical Point: Incursion 13 comments

We have been long overdue for a news release, so firstly, a big apology is owed to you! Hopefully you can appreciate that this news announcement has really...

Anvil + Environment Assets (Nov 2011)

Anvil + Environment Assets (Nov 2011)

Critical Point: Incursion 1 comment

We are back with another media release of our FPS game based on Epics UDK Engine a new pimped up Level plus stunning art from our environment teams! Jump...

UDK Weapon Renders + New Website (Oct 2011)

UDK Weapon Renders + New Website (Oct 2011)

Critical Point: Incursion 12 comments

We are back with another media release, and this time it’s all about the things that go BANG! Tactical Assault is now at the stage where we need Experienced...

Codename: Area 3: Media & Poll

Codename: Area 3: Media & Poll

Critical Point: Incursion 8 comments

Level codename: Area 3 media release plus a poll.. have your say on the level name and check out the stunning pictures!

Ask The Devs: ANSWERS (June 2011)

Ask The Devs: ANSWERS (June 2011)

Critical Point: Incursion

As promised, please find below the Tactical Assault Development teams Answers to Junes “Q & A” session as posted on our forums. Enjoy

TA Members Go Pro!! [Hiring] Character Modelers

TA Members Go Pro!! [Hiring] Character Modelers

Critical Point: Incursion 2 comments

TA members make it pro in the games industry, read below for more details and our open vacancies