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We are Half Way Through our Campaign

We are Half Way Through our Campaign

Jazon and the Dead

We are half way through our campaign. This update includes a new behind the scenes video and a new character design where we need your help to decide.

Playable Preview is now available

Playable Preview is now available

Jazon and the Dead

Yes that's right we just published our preview demo.

Behind the scenes - 3 Years of Prototyping

Behind the scenes - 3 Years of Prototyping

Jazon and the Dead

We been working on Jazon and the Dead for 3 years now, we decided to create this look back where we play old prototypes.

We are now live on fig!

We are now live on fig!

Jazon and the Dead

We are now live on Fig with our crowdfunding campaign for Jazon and the Dead.

We are going to Fig the 31st of October

We are going to Fig the 31st of October

Jazon and the Dead 4 comments

We are launching on Fig in just 2 days. New artwork and lots of new gameplay gifs.

Comic Con, Closed Alpha and exclusive updates/artwork - #Update 10

Comic Con, Closed Alpha and exclusive updates/artwork - #Update 10

Jazon and the Dead

In this update we look at our trip to Comic con and talk about why we opened up for closed alpha sign up on our website.

Remaking Zoey, New Visuals and Comic Con - #Update 9

Remaking Zoey, New Visuals and Comic Con - #Update 9

Jazon and the Dead 4 comments

In this update we look at Zoey one of our main characters, we redesigned her which also meant a new model, rig and textures. It was a BIG thing and took...

New graphics with workaround's for Unity - Update #8

New graphics with workaround's for Unity - Update #8

Jazon and the Dead 7 comments

This update is all about the eye candy ! We have been working hard on the game, and we established a good workflow for our new art assets, and this update...

Adjusting our game based on feedback from gamers - Update #7

Adjusting our game based on feedback from gamers - Update #7

Jazon and the Dead

Lately are having a great momentum with our game. It got selected for the Made with Unity showcase at Unite Europe in Amsterdam, and last week we have...

Movement system and gameplay trailer - Update #6

Movement system and gameplay trailer - Update #6

Jazon and the Dead

In this update we want to share a few things. One of the core mechanics that we been working on a lot the past year is the movement controls, which is...

We been working too much - Update #5

We been working too much - Update #5

Jazon and the Dead 2 comments

It's hard to both do work for hire and work on your own IP, but we managed to do a lot of work lately. We will be sharing a lot of new material. Keep...

Visual eye candy - Update #4

Visual eye candy - Update #4

Jazon and the Dead 4 comments

We have been working on the look for a long time. It wasn't easy, but this is how it looks at the moment, we are quite proud of the result

Jazon is Reborn - Update #3

Jazon is Reborn - Update #3

Jazon and the Dead 3 comments

In the Struggle to get funding we somehow found the means to continue the development of our game, Jazon and the Dead. Our focus was modeling props, animation...

Jazon And The Dead - Teaser Trailer

Jazon And The Dead - Teaser Trailer

Jazon and the Dead 4 comments

Craziness... Late nights.... Lots of cola and Pizza. I guess that's how it is when you are trying to finish up a teaser. However it's finally here. We...

Kickstarter is going to be infected by Jazon And The Dead

Kickstarter is going to be infected by Jazon And The Dead

Jazon and the Dead

Even though our fingertips are tickling & vibrating in excitement and eagerness of sharing our work. It’s not ready jet. So you will have to wait...

Game Development: How our game idea developed - Update #2

Game Development: How our game idea developed - Update #2

Jazon and the Dead

Oooooh yes, this is a special video we are releasing to show our process so far and invite you to a party of boobies, zombies, action packed adventure...

"Jazon and the Dead" meets IndieDB - Update #1

"Jazon and the Dead" meets IndieDB - Update #1

Jazon and the Dead

Making an awesome game is not enough; you must also get it out to the public and great some kind of base. That's why we decided to share the process of...

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