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Welcome Rogue!

I'm sqrMin1 (square root minus 1) and I am the developer of Caasi's Odyssey - the next generation rogue adventure on steam!

It is in development since 28th October 2013.
It is on IndieDB since 2nd May 2015.
It is greenlit since 27th April 2016.

Click on the "games" tab to check it out now!


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Hello, thanks for watching Corpses 'N Souls I really appreciate the support. Also thanks for the comment on the rain article I really appreciate that. I will have a new rain effect video up today that has commentary and show more of the rain effects watch for it. Thanks

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Latest tweets from @sqrmin1

RT @Dexteryozity: Delgine mapping directly load to #MonoGame w/o using content pipeline ^_^y #MonoGame #ZGDK #GameDev #SoloDev T.co

Oct 30 2018

RT @miguelgamendes: That's... different. #gamedev #UnrealEngine T.co

Oct 10 2018

RT @tuxedolabs: This week I rewrote the entire lighting system to operate on voxels instead of screen space heightfields. Mostly to… T.co

Sep 7 2018

MonoGame.Framework + Libretro + MonoGame.Forms #monogame Read the description: Community.monogame.net Youtu.be

Aug 31 2018

Create wonderful smooth Bézier Splines with Trigger Events for your #monogame project. Available on GitHub:… T.co

Aug 30 2018

RT @cra0zy: Welp, I got #MonoGame working on Web using @bridgedotnet There are of course still stuff left to implement but mo… T.co

Aug 19 2018

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