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Welcome Rogue!

I'm sqrMin1 (square root minus 1) and I am the developer of Caasi's Odyssey - the next generation rogue adventure on steam!

It is in development since 28th October 2013.
It is on IndieDB since 2nd May 2015.
It is greenlit since 27th April 2016.

Click on the "games" tab to check it out now!


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Hello, thanks for watching Corpses 'N Souls I really appreciate the support. Also thanks for the comment on the rain article I really appreciate that. I will have a new rain effect video up today that has commentary and show more of the rain effects watch for it. Thanks

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Latest tweets from @sqrmin1

RT @tuxedolabs: This week I rewrote the entire lighting system to operate on voxels instead of screen space heightfields. Mostly to… T.co

Sep 7 2018

MonoGame.Framework + Libretro + MonoGame.Forms #monogame Read the description: Community.monogame.net Youtu.be

Aug 31 2018

Create wonderful smooth Bézier Splines with Trigger Events for your #monogame project. Available on GitHub:… T.co

Aug 30 2018

RT @cra0zy: Welp, I got #MonoGame working on Web using @bridgedotnet There are of course still stuff left to implement but mo… T.co

Aug 19 2018

RT @Sickhead: Wanna be a part of our team? We're seeking to fill both a fulltime coder position & paid intern. Core requirements:… T.co

Aug 15 2018

⚙️#RogueEngineEditor Built the bridge from editor to the game - total conversion modifications are the goal; 100% m… T.co

Feb 3 2018

Join the @DevdogUnity and @GameAnalytics #UnityChristmas event Christmas.devdog.io to win from $35,000 #unity3dT.co

Dec 22 2017

⚙️#RogueEngineEditor Fairy Room [4K] #BuiltWithMonoGame #indiedev #gamedev #monogame #roguelike #indiedevhourT.co

Dec 22 2017

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