Artists located Anywhere.
Posted by Cornered Rat Software on
World War II Online is a massively multiplayer online game set in Western Europe between 1939-1944. We originally released in 2001 and have been updating the game since.
ANIMATION ARTISTS: Your workflow will be in 3DS Max solely, with BIP file knowledge. You should have at least 1-2 years of experience in 3DS max and know the basics of rigging, weighting and other animation 101's.
This is an example of placing the infantry arm rig onto a French semi-automatic rifle (Mas40) from WWII.
This role is a contract position to help us complete a couple of infantry weapons that need basic refinements.
You can see our game at www.wwiionline.com
Send your portfolio to: firstname.lastname@example.org