This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Level Designers located Anywhere.
Posted by Urban Brain Studios, Inc. on
Some years ago I wanted to develop a game with a complex story and deep dialogue but ended up developing a tool called Chat Mapper instead. Now I am finally returning to my vision and need some help to bring it to reality.
First, a little about the theme and gameplay. This game will be a single-player sci-fi adventure and is highly story-driven. The gameplay will be tightly coupled to the story with character development and very difficult decisions along the way... think Life is Strange and Detroit: Become Human as recent industry examples. Meaningful tile-based minigames will be played between story elements. Trion Tiles represent all key characters in the game and are used to play out story situations, terraform planets, and hack into enemy databases.
Note: We will expect that all team members work in their spare time. However, we are looking only for serious applicants who can dedicate some time on the side to complete the prototype.
What's the plan?
What is our starting point?
What do I bring the the table?
What do I need?
What am I offering?