This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Artists located Anywhere.
Posted by Cornered Rat Software on
WWII Online is a massively multiplayer online game set in Western Europe between 1939-1944. We originally released in 2001 and have been updating the game since. In our continuation of improving the game and delivering new content to the WWII Online community, we're looking for some additional help.
This is a great opportunity for people looking to get industry experience and collaborate with professionals. This is a live industry game and we've been greenlit on Steam.
Please note: This is a volunteer internship. You will be allowed to display your work on your portfolio and receive a reference from us for any future adventures. We ask for a 3-6 month commitment at the minimum. We have helped several people gain experience and gain jobs with larger studios.
You will be required to complete a basic art trial. We have a great team of professional developers (and gamers) who are looking forward to hearing from you.
Send your portfolio and work / education experience to: JOBS@PLAYNET.COM
3D ARTISTS: You need to be proficient in 3DS Max. You should have at least 1-2 years of experience and provide a portfolio with examples of your work upon e-mailing us. You should also be able to create UV's and textures (not PBR).
ANIMATION ARTISTS: Your work flow should be in 3DS Max primarily, with BIP file knowledge. You should have at least 1-2 years of experience in 3DS max and know the basics of rigging, weighting and other animation 101's.
Submit your portfolio and experience to email@example.com. VOLUNTEER INTERNSHIP.