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This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Artists located Anywhere.

Posted by uengineer on

Project Name: Birth of Death
Genre: Adventure/Story
Engine: Unreal Engine
Art/Style: Stylized/Realistic

General Description:
I am a Game Designer, Programmer and the Creative Director for this project. I really love games which are telling a story. After long brainstorming, there was the idea to create Birth of Death, the concept of the game changed a lot over the time, but I think now it's time to share it. My main responsibility will be to create game mechanics and a good game design as well a good art style for the game. Also I will programm everything for now! I love this project and I would like to bring this project to live with your help.

Project Description:
Birth of Death is game which is handling the difficult concept behind birth and death, the player will play a mysterious protagonist. On his way through some ruins he will find a futuristic looking sphere, but what is in that sphere? For the player it will be a emotional and crazy but also a lovable journey.

Job Requirements:
-Have a good understanding of form and detail with an eye for lovable design.
-Collaborate with the Creative Director to bring this vision to live
-Create stunning environmental art
-Experience with Photoshop
-Experience with any 3D Package (3ds Max, Maya, Blender)
-Experience in ZBrush
-Understanding of Stylized/Realistic 3D Art.

Please provide a portfolio!
(You will need to sign a NDA, because you will get the Game Design Document and other stuff)

I offer:
-flexible working hours
-You will get a fair Rev-Share
-Bonus Shares
-A lovable and great project!
-Your position can turn to a full time position.

I will respond to you within 24h, after that we can talk a little bit, make a small art test and talk about the game.

To Apply

Please write me to: uengineer4@gmail.com