Artists located Anywhere.
Posted by Halcyon Winds on
The Cepheus Protocol is going to be designed as a Top/Down Real-Time Strategy Game. The player(s)
will control an 8 man squad, comprised of unit types of their choosing as they explore the city of San
Francisco, desperately trying to stay ahead of a rapidly evolving viral outbreak.
● Dark and Creepy
● Strong use of Light and Darkness (Shadows)
● Units realistically detailed and design
● Levels based on real-world locations (San Francisco)
● Real-world weapons
● Real-world military and civilian vehicles
● Some concept real-world military vehicles (Military vehicles not in service)
● Weather effects - Rain and Fog
● Day and Night cycle
We are currently looking for UI artists and concept artists to help flesh out our characters
– Ability to directly follow concept art and communicate your design to the original design
– Ability to work in or learn how to properly import and configure assets and textures / materials
– Must show a portfolio for base entry and be able to do a test piece if asked
Understanding of level design in Unreal Engine 4 is a huge a plus for all 3D Modelers in addition to a background and understanding of creating scifi assets props and weaponry.
Payment will be on a percent basis after the game is released everyone on the team that helped will receive an amount calculated off the amount of work they did that makes it into the final build. We plan to release on steam and any other services that will allow. Everyone is required to sign an initial Royalty Contract and a final upon release. Leaving the team before release will lower your overall percent