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Add job Report Character Designer/Modeler for Lurking in the Shadows at WGames Studio

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Artists located Anywhere.

Posted by WGames Studio on

WGames is on a Hunt for a Character Designer/Modeler to make the Characters of Lurking in the Shadows to come to life.

A Character Designer/Modeler not only has an eye for detail when making characters, but puts that little glimmer on them to make them be unique.

DUTIES:
Create both high resolution 3D sculpts and final low polygon game assets
Couple hand painted textures and next-gen materials for use in game engine
Iterate on game assets with production artists via prototyping and group critiques
REQUIREMENTS:
Self-motivation, superior communication skills, and a great team-player attitude
Able to work creatively as part of a large or small group
Proven problem-solving / prototyping ability
Able to effectively collaborate with game designers and programmers
Minimum of 2 years’ experience in game development as an artist specializing in character / organic modeling using Maya, Photoshop, Zbrush or Mudbox.
Create both high resolution 3D sculpts and final low polygon game assets
Couple hand painted textures and next-gen materials for use in game engine
Iterate on game assets with production artists via prototyping and group critiques

Required Application Materials:
Resume
Cover Letter which should include:
-Why you are interested in working with us.
-What games you are currently playing.

To Apply

To apply, go here: Wgames-studio.com