This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Level Designers located Remote.
Posted by CodedSnakeTeam on
Me and the team are looking for a 3D Environmental Artist for our game Tricker Triger! We've got loads of props and levels already populated with props but we need someone who can really make the scene pop and fill in the negative spaces! If you're interested do send me an application, the payout of each of the tasks will be displayed at the bottom of the posting.
Job info is as follows:
_________________________________________
Requested Job Title: 3D Environmental Artist
Start Date for the position: ASAP
Position Type: Freelance
Compensation: $760
Demo/Portfolio/Samples Required: Yes
Location: Remotely
Skills and Software Knowledge:
*Required:
Knowledge of:
Unity
Environmental Special Effects and Lighting
*Pluses:
Can do 2D Concept Art
Can do 3D Modeling
Has a portfolio of Sci-Fi environments
Knows Git Hub
Is a Game Designer
Hardware/software:
Unity
Description: The applicant would be skilled in the realms of making 3D Environments with the proper lighting and placing special effects for the environment to set the mood of the level. You can really make eye-popping scenery and be well versed in using Unity. Filling in the negative space, populating the scene with tertiary details, asking the right questions, and taking critical feedback is very well needed for this position.
Any work completed for the Game Demo is allowed to be displayed on your portfolio page.
Task Breakdown:
New Star City Scene: $100
Clinic Scene: $80
Tower Scene: $80
Police Station Scene (Lighting/Effects): $60
Police Station Combat Scenes (3 scenes at $40): $120
Suburb Combat Scenes (2 Scenes at $40): $80
Clinic Combat Scenes (3 scenes at $40): $120
Tower Combat Scene (3 scenes at $40): $120