This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Artists located Anywhere.
Posted by SeniorMeatbox on
LOOKING FOR
A) Animator(s) who can animate Low to High poly count Humanoid and Non-Humanoid models OR weapons at 20 Frames Per Second for use in Unity. First Person and/or Character Animation. Rigging experience is highly preferred but not required. Must be comfortable with slightly disturbing imagery.
B) Modeler(s) who can create Humanoid/Non-Humanoid characters OR Weapons OR Items as low as 2100 Tris. UV Mapping + Texture work highly preferred but not critical. Ability to upscale and add detail to existing models without adjusting existing UV map is preferred but not required. Must be comfortable with slightly disturbing imagery.
Must be able to use either Blender or 3DS MAX.
PROJECT DETAILS:
The Project is an entry in a First Person Survival Horror series originally on the Nintendo DS and Nintendo 3DS. The Project is currently slated for the PC, New Nintendo 3DS, and has a possibility of being slated for other platforms in the near future
PAYMENT
Payment is $25.00+ USD Per Model, or Negotiable.
TEAM DETAILS
We are a small team of developers scattered throughout the United States, Canada, and Europe.
We have several existing models that are in need of Rigging, and animations, as well as upscaling from the DS limitations. We also need new models for use in the project. We are fairly laid back and welcoming to any and all who can assist.
Contact us for further details, such as more information, or Examples of existing Models/Concept Art/Environments.
Mutual NDAs may be required if the position(s) is/are accepted
Contact szafar.itbitz@outlook.com OR zafar.infitizmo@gmail.com. Resume or portfolio preferred