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For all Unity developers and developers-to-be, both beginners and professionals! As well as modders and gamers who play, letsplay or alpha-test/beta-test Unity games.

Five Unity sites that can provide answers for most questions:
General manual
Detailed manual (reference manual)
Script reference

Fan sites:
UnifyCommunity Wikipedia

Community goodies:
A* Pathfinding
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Custom Input Manager
FPX Zero: FPS Construction Package

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A story about an apocalypse - Survive the Blackout

A story about an apocalypse - Survive the Blackout

Survive The Blackout 1 comment

Survive the Blackout isn't a story about the apocalypse. It is a story about *an* apocalypse. What's the difference?

Announcing Cosmopolis Inc. (also first build)

Announcing Cosmopolis Inc. (also first build)

Cosmopolis Inc.

I'm very pleased to announce I'm working in a new game: Cosmopolis Inc. This game is a new sci fi city builder that I hope to release in Early Access...

The Lair dissected: Let the gameplay start! (Part II)

The Lair dissected: Let the gameplay start! (Part II)

Fulvinter Level Design/Theory

The first 30 seconds of gameplay where you, the player, learn the rudiments of control, on many occasions, without being aware of it, explained in 5 minutes...

'There Is No Tomorrow' released on Steam (The Last Of Us inspired game)

'There Is No Tomorrow' released on Steam (The Last Of Us inspired game)

There Is No Tomorrow

'There Is No Tomorrow' released on Steam with 15% discount!. An action survival horror indie game about a boy who time travels into the future.

'Getting Better Update Part 1' - Version 1.0.1 Update

'Getting Better Update Part 1' - Version 1.0.1 Update

Food Raiders

The latest version (1.0.1) of the Food Raiders is now available.

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We are the first 24/7 online portal that enables app & game developers to launch their projects in China and other Unexplored Markets. We are an international team with offices in Hong Kong, Shenzhen, Beijing, and Singapore.

We believe that developers should be able to showcase their creations with ease in the world’s largest mobile market, China. We, therefore, provide developers with the essential SDK resources to increase the compatibility of their creations with the Chinese market. The services and features we provide include translation and the protection of intellectual property rights in addition to various payment, login, advertising and revenue earning models that are suited to the local market.

Once registered with our partner portal, developers may submit an unlimited number of projects and benefit from many of our free services. Additional paid features are also available to increase the competitive edge of their creations. Our portal provides developers with data on user retention, daily active users (DAU), monetization (IAP and ADS), geographic sets and more. Developers are also able to track the performance and status of their projects in real time, anytime, anywhere.

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Hey guys, we're Blue Ember Studios and we've just released the first version of our game. Play.google.com

It would be really awesome if you could download it and give us feedback. We are working hard on making it better so your feedback would help a lot.


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Hey everyone!

We are officially on Steam! Don't Forget to add us in your wishlist.


Naxia is a isometric arpg genre with deep and wide combat system of hack-and-slash, new experience by presenting different kinds of combat system mechanics like action adventure games with unique combo chains that are made of a combination of melee or range movement sets and spells.

Social links :

Website : NaxiaTheGame.com
Twitter : Twitter.com
Facebook : Facebook.com
Steam Community : Steamcommunity.com


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Hey everyone!

Check out my game Grunt1914!

​​Grunt1914 is a World War 1 themed multiplayer shooter set in various stages across the war torn world. It is based on the conflicts between the Allies and the Central Powers.

Game-play and content wise the experience is somewhere between hardcore and casual. The game-play is fast and flowing.

The game has options for alternating weather for each round, which the match host can select. You can choose between snow, rain or clear conditions for each outdoor map. There are 8 maps each in a different region around the world.

There are three game modes - Deathmatch, Team Deathmatch, Gungame. With more to come.

The game features a massive arsenal of true to life guns and weapons to slay your foes with!

The game also features bots to play against. You can upgrade your level and unlock more guns.

Most importantly, its really fun!

Social links : Social :

Website : Alignedgames.com
Discord : Discord.gg
Facebook : Facebook.com
Twitter : Twitter.com
IndieDB : Indiedb.com
Youtube : Youtube.com


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Guys, join us for our 2nd SPAWNPOINT webinar on Thursday @ 2pm. Our VP of Development will be discussing how to build a game economy on the SPAWNPOINT platform. Totally free to attend! Register here: Bit.ly

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I updated the page for Star Gods to include a video for the third level. Indiedb.com

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2nd edition of Unity in Action is on Amazon!

The popular book I wrote to teach Unity to programmers has been fully updated, and I even wrote a new chapter about 2D platformers:


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I added some new videos for my shmup title, Star Gods. Indiedb.com

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Avid historian that has experience using 3D software such as 3D Studio max, Maya and Blender. Looking for a gig or a team to work on game development.

Main skillsets include:

texture artist & mapping
3D modeling
environmental art

Engine experience:
Unity - beginner
Unreal - Intermediate
Cryengine - intermediate

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