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In short: Indie Game Magazine is an independently owned, developer-centric, video game magazine. IGM strives to highlight the artists and community behind the most creative video games. For us, the best games around are indie games. What are indie games? Indie games are video games made by passionate game developers who typically publish their game on their own via the internet.

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Internal Playtesting Starts Dev Update #24

Internal Playtesting Starts Dev Update #24

Cepheus Protocol

I think it goes without saying that Indie Game Development is hard grueling work, it’s certainly not for everyone. Every aspect has to be planned out...

New Screenshots of Nanotale

New Screenshots of Nanotale

Nanotale - Typing Chronicles 2 comments

We updated the screenshots of Nanotale and would appreciate any feedback.

A Xmas Update! Dev Update #22

A Xmas Update! Dev Update #22

Cepheus Protocol 2 comments

Past this Dev Blog: We will be omitting certain tasks people have done throughout the week in sake of spoilers! Sorry :), But over the past 2 weeks we...

Laws of Civilization | RELEASE

Laws of Civilization | RELEASE

Laws of Civilization | Political simulation

Laws of Civilizaiton has been released for iOS and Android. Check it out, can't wait to read your reviews!!! Port on steam will follow in a few weeks.

FREE UPDATE: 3 new deadly blocks, 30 new levels, infinite hours of fun!

FREE UPDATE: 3 new deadly blocks, 30 new levels, infinite hours of fun!

Shift Quantum

New update with some improvements and 30 new levels! And the game 50% OFF on Steam!

Dev Diary #1: The Start of Something new!

Dev Diary #1: The Start of Something new!

Cepheus Protocol

Welcome to the first Dev Diary of Cepheus Protocol! I will be writing Dev Diaries depicting specific mechanics and elements of Cepheus Protocol. While...

Harmless Demons | DevLog #6: Introduction, Resource Machine, Rewards & WIP Reworked Genome Map

Harmless Demons | DevLog #6: Introduction, Resource Machine, Rewards & WIP Reworked Genome Map

Harmless Demons

All the latest things you want to know about your boy, Amer Von Percepied aka Le Dindon Farceur.

 Dev Update #15 Into the Breach Once Again! & VO Castings Start!

Dev Update #15 Into the Breach Once Again! & VO Castings Start!

Cepheus Protocol

This week we started VO casting for all characters and continued to bolster the team after a few individuals had to drop out due to lack of time. We started...

A labyrinth lead tale - Narrative design and Demo

A labyrinth lead tale - Narrative design and Demo

Shift Quantum

Learn how we created the entire design and structure to place the player in an active imaginary role, showing glimpses of story like light paint brush...

What's that you have an internal Build now? Dev Update #9

What's that you have an internal Build now? Dev Update #9

Cepheus Protocol 1 comment

Over this week we saw HUGE improvements across the board and basically a sprint across all divisions to get a functional build working. We succeeded and...

When a plan starts to come together Dev Update #8

When a plan starts to come together Dev Update #8

Cepheus Protocol

More tweaks and adjustments leading up to our first internal build. Lots of incremental additions from level design, programming and Modeling. We're getting...

Recruitment and the trek of Development Dev Update #4

Recruitment and the trek of Development Dev Update #4

Cepheus Protocol

This week was mostly just in-betweens for deadlines and working to keep a solid pace from last week. Interviewing new artists that were interested in...

Our First Step into the Void #1

Our First Step into the Void #1

Cepheus Protocol

Cepheus Protocol is a new RTS in the vein of inspiration from games like XCOM, Company of Heroes & Parasite Eve. We also take inspiration from many other...

2018.07.07 Boss 101 and our development future!

2018.07.07 Boss 101 and our development future!

News 4 comments

Want to help support the Boss 101 team and see Boss 102? YOU CAN! As you may or may not know, Boss 101 didn't exactly set the sales world on fire and...

An Invitation from Digital Canvas Studios

An Invitation from Digital Canvas Studios

STOOPID!

The denizens of Digital Canvas Studio are hard at work at developing “STOOPID!”, a digital card game in which players wage fast-paced madcap mayhem...

Shift Quantum is OUT!

Shift Quantum is OUT!

Shift Quantum

Our cyber-noir puzzle-platformer, Shift Quantum is now available on PlayStation 4 / Xbox One / Nintendo Switch & Steam PC. GET IT NOW!

Judgment released after 2 years in Early Access, includes a story-based campaign

Judgment released after 2 years in Early Access, includes a story-based campaign

Judgment: Apocalypse Survival Simulation 1 comment

Combining an innovative demon-apocalypse setting, RPG elements, deep tactical combat and complex base economy with a story-based campaign, Judgment's...

2018.03.14 Boss 101 on Xbox One this Friday 5/18

2018.03.14 Boss 101 on Xbox One this Friday 5/18

News

Short version - Boss 101 is out on Xbox One this Friday!

Shift Quantum comes out 30th May

Shift Quantum comes out 30th May

Shift Quantum

Invert the world to escape a dystopian experiment in PS4, XBOX One, Steam and Nintendo Switch puzzle platformer Shift Quantum. Solve 117 campaign levels...

2018.04.28 Zazmo Arcade Weekly Update 4/28

2018.04.28 Zazmo Arcade Weekly Update 4/28

News

We are back on Zazmo full time so look for us to be wrapping up Zazmo and getting it out of Early Access.

2018.04.23 Zazmo Arcade Weekly Update 4/23

2018.04.23 Zazmo Arcade Weekly Update 4/23

News

Not a whole lot to report. We had a busy week with game submission BUT we do want to add we are prepping for our Xbox One console release as well we our...

2018.04.15 Zazmo Arcade Weekly Update

2018.04.15 Zazmo Arcade Weekly Update

News

With the wrap-up of Boss 101 we will be doing two things. The first will be finishing up the Early Access for the Zazmo Arcade Pack 1 (ZAP1) and then...

2018.04.08 Zazmo Weekly Update

2018.04.08 Zazmo Weekly Update

News

On the strictly Zazmo front we are looking to wrap up development and leave Early Access once we are done with Boss 101 on the Xbox One. As we have said...

Algo Bot Now on Linux and MacOS

Algo Bot Now on Linux and MacOS

Algo Bot

We released Algo Bot on Mac and Linux with the last patch on Steam.

2018.04.01 Zazmo Arcade Weekly Update

2018.04.01 Zazmo Arcade Weekly Update

News

Most of the news this week was things like tuning and powerup adjustments. We did a few game nights and you can check out the videos below.

2018.03.25 Game Dev Video Updates

2018.03.25 Game Dev Video Updates

News

As you might remember we are working on making our updates a little jazzier and to that end we are now recording videos twice a week to track the game’s...

2018.03.18 Zazmo Weekly Update and dev videos

2018.03.18 Zazmo Weekly Update and dev videos

Zazmo Arcade Pack

As you might have noticed we are moving over to a more video-centric weekly presentation. We do regular devlogs and those are the de-facto updates for...

2018.03.11 Zazmo Weekly Update - Programming and Tunes

2018.03.11 Zazmo Weekly Update - Programming and Tunes

News

We have a few new things to drop in your lap this week. We are working on the achievements for the game and have an art set for the high score awards...

2018.03.04 Xbox One, Clueless Artist and gameplay tuning

2018.03.04 Xbox One, Clueless Artist and gameplay tuning

News

First off - YES! We are bringing the Zazmo Arcade Pack to the Xbox One! More details coming but the good news here is we were accepted by Microsoft to...

2018.02.24 Zazmo Weekend Update, video and more!

2018.02.24 Zazmo Weekend Update, video and more!

News

We have something pretty special this time around. As you might already know we have a twice weekly game development stream on Twitch. Well, this week...

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