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Report RSS Unity 3 Feature video "Deferred Lighting" is up on design3

Unity 3.0 is available now! Start learning the new features on design3.com

Posted by on - Intermediate Textures

Unity 3.0 is available now! Start learning the new features on design3.com

"Deferred Lighting"
Design3.com

Unity optimizes lights in a scene by using one of three rendering paths - deferred lighting, forward rendering, and vertex lit. The benefits of all three are discussed as well as how to enable them. We also go over the settings on individual lights as they relate to the lighting optimization.

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