The heroine of Iconoclasts is renegade mechanic Robin, who takes on 20+ bosses across over several locations with her wrench, on a quest to uncover the secrets of a dying planet. Through hours of awesome action, hilarious hijinks and epic fights, a story about faith and purpose unfolds.
Since 2010, Joakim Sandberg has been singlehandedly developing the new action packed, bolt busting, nut wrenching, boss stomping “Iconoclasts”.
"It's taken me a long time to get here. I remember intending to abandon the game in 2011, made public what I had, and the reaction to that making me pick it back up. With some Bifrost push at the end, I somehow managed to do it. It's a combination of the many things I've loved about classic styles gaming: colorful aesthetic, characters and many battles. I hope I can live up to expectations!"
– Joakim Sandberg, developer Iconoclasts
It has been almost ten years since Konjak’s indie hit “Noitu Love 2” became a cult classic and since his fans have been left wanting for more. However, making a solo game takes time and effort. Yes, auteur Joakim Sandberg has drawn every pixel, and designed every encounter, written both the story and the code – he even composed the score – all by himself.
“We at Bifrost are delighted to have the opportunity to present Iconoclasts to the world. Joakim’s talent and endurance can be seen in every facet of Iconoclasts”
– Kalli Karlsson, producer Bifrost Entertainment.
Iconoclasts will be available through the Playstation Store, Steam, GOG and other leading digital distributors.