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Have to make a character for my Games Design course.
I am entirely new to zbrush so some constructive feedback would help alot for this. That being said i am really starting to enjoy zbrush sculpting.
It needs more definition on the eyes and lips. The eyes can be facing us a bit more and thin the jaw a bit.
Was having huge issue defining the lips (more practice required) fortunately the top lip is mostly hidden by facial hair on my concept which is the main issue not sure on the jaw i have thinned it out a little bit since posting this but the reference photo i'm using the guy has quite a pronounced jaw line. On the subject of the eyes though i couldn't agree more still trying to detail the eye lids. Thanks for the feedback most of this will be taken into consideration on my next character model rather than too much changes to this one as unfortunately i have a deadline coming up :/.
Dont know wether to post this here but for now im gonna link you to some more progress Moddb.com
The lips need more depth as does the brow, good progress though, keep at it and id personally use 3d coat, its far easier and cheaper (60£) than zbrush.