Version 0.1b7 bring in fresh new updates, the ability to shoot and be chased by Zombies, it's still a very early iteration of the game but it has more than it previously had.
Zombies Ate My Neighbours Remake
VERSION HISTORY
VERSION 0.1b1 -- 26.07.15
Added : Assembly of First Level Geometry
Added : Custom Camera Script Using TVL's Original Camera System
Added : Basic Water Effects
VERSION 0.1b2 -- 26.07.15
Added : Analytics - This is currently for interest and test purposes only no personal data is collected or transmitted.
Added : Basic Main Menu
VERSION 0.1b3 -- 27.07.15
Added : Last of the level geometrey for Level 1
Updated : Main Menu
Updated : Camera and culling details
VERSION 0.1b4 27.07.15
Added : Effects to Main Menu
Added : Audio to Main Menu
Updated : Main Menu Controls
VERSION 0.1b5 -- 29.07.15
Added : Pickup Placeholders
Added : Weapon Mount Point
Added : Collectible Placeholders
Fixed : Geometric issues, this includes been able to walk through various geometry
Updated : Input Manager Controls, the camera system now behaves corrctly, still need to correct Y Axis damping
Updated : Camera positioning, this will need further refinement during development
Updated : Menu Controls -- The Level Select, Options and Load Game Frameworks are now in place
Updated : Fonts and colours
Updated : Skyboxes of the first level, also added a fog based rendering effect
VERSION 0.1b6 -- 02.08.15
Added : The ability to shoot
Added : SFX to shooting
Added : Mock UI to show placing of the User Interfact this is NOT functional right now!!
Added : New menu artwork and title image
Added : Placeholder Cheerleader (Yes I'm aware this is Juliet, I plan to swap her out later but she is the only model I could find for testing purposes)
Fixed : Issue with an enemy renderer still using Unitys legacy shader creating a "transparent" effect
Fixed : GUI not resizing based on screen, this was an incorrect setting and has now been fixed
VERSION 0.1b7 -- 25.06.16
Fixed : Cheerleader Animation
Updated : Terrain and Sand Colourings
Version 0.1b7 -- 05.09.16
Added : Shooting
Added : Enemy Kill
Added : Score System - Still has an issue I'm unsure of at the moment
Updated : Shooting
Updated : Scoring, now outputs to the UI and points can be scored.
KNOWN ISSUES
Issue01 : It may be possible to pass through certain geometry due to missing collidors
Issue02 : Player may fall through terrain
Issue03 : Player can get stuck beneath water surfaces
Issue04 : There is an issue with the Character Select Screen at the moment, while it is working right it isn't "broken" either
Issue05 : The jump key is linked to shoot key, will have to fix this by either changing the key or rebuilding the controller
Loved the game when it came out, I was about 5 years old when I first played it. Game was very hard in fact I never beat the game, lol. But I remember a giant baby running around and squishing things, lol.
I hope you guys get the remake up, I wouldn't mind playing it, post updates when possible so fans know the project isn't dead!