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Zombie Survival Simulator will be a unique SIM/RPG game for multiple platforms. ZSS is not a mere 'rip-off' of other games - using the developers own engine built from the ground up and taking the concept of the zombie survival horror theme while mixing it with addictive and new gameplay ideas, styles and elements. You will assume the role of an anonymous male or female character trying to survive in a sandbox hell of the walking dead. Find food, water, shelter, weapons and survivors in your struggle to pass the dayz. About the project As it stands the game is roughly 50% complete - the engine and logic is done using parts of my previous projects and codebase (including years of work), fully optimised and ready to rock. The project is now at the stage where I am adding the majority of content (npcs, events, zombies, locations etc).

Post news Report RSS Zombie Survival Simulator 2015 - New graphics, new concept and now Greenlit!

You thought it was dead - but it was quite alive. Check out the new look, new concept Zombie Survival Simulator. Now Greenlit for Steam and under active development. I have been listening to the community and their concepts, critisms and even the great deal of support this project received. I took a step back and honed my skills, engine mechanics and even now the all important 'graphics' - but most of all the gameplay. It's thanks to all of you that I have continued revamping ZSS.

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First of all I know I have been a 'quiet' dev. I began this project in 2013 - created my own engine and everything etc. it was pretty neat. Since then I have been listening to the community and their concepts, critisms and even the great deal of support this project received. I took a step back and honed my skills, engine mechanics and even now the all important 'graphics' - but most of all the gameplay.

I want to give massive props to everyone who took the time and commented, viewed and gave me support. It's thanks to all of you that I have continued improving on myself and picking up/revamping Zombie Survival Simualtor.

I have uploaded some new screenshots of the new graphics, engine and stuff in the projects current 2015 build and concepts.

Due to the initial Kickstarter receiving no funding I was not able to dedicate eveything to this project and made other stuff and worked as a web/applications developer for a refrigerations company so exciting stuff. But I'm thinking about relaunching the kickstarter with a new look and a guarantee of the projects Greenlit status.

I hope to have a release for you guys later in the year - I'll post another update soon so keep an eye on this space, tell ya friends yadayada! :)

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