Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.
Painting my pompador Lavenderp :) There is like 20 different colors to paint with and will be 8 hairstyles per gender :D
I dont know but im missing something in your Font-Art
A little flow, something special, just doing a Font is not enough
As I've said before, menus and such are mainly placeholders at the moment. Other things are somewhat higher on our priority list :3
Add lense flare and bloom
Pttth, what else would I be doing Delko? My life is lense flare, bloom, fap, repeat, nothing else.