Zombie Grinder is the debut game of TwinDrills, an indie game development duo made up of Tim 'Infini' Leonard and Jordan 'Jordizzle' Chewning. It's a multi-platform (windows, mac, Linux!) (also Free!) cooperative multiplayer arcade game, reminiscent in style and gameplay of retro games like 'Zombies Ate My Neighbors' and 'Super Smash TV!', but with the added benefit of some newer game mechanics - achievements, ranking, player-customization, rpg style stats and so forth. The game sports a variety of different game modes, from co-operative 'campaign' style levels, to wave maps and even the classic 'pvp' style game modes - deathmatch, capture the 'bag' and so forth. All of these mods are bristling with a variety of weapons and items, all lovingly displayed in Jordan's classic quirky pixel-art style.
Kill your pals in the most unsanitary of locales! Updated with stinky ambience! :D
... too small
To be fair, there are only 4 people per game, dosen't have to be that large. I imagine this is only part of it though, have to ask Jordan :3
Looks good, and I actually think a map of this size would be fine insofar as it would allow for a really faced paced match.
Canned this map, it played really awkwardly :P Gonna re-use the tileset though! :D
dm_pooptubes