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Zombasite is a zombie apocalypse action RPG set in a dynamic, evolving, fantasy world for Windows, Mac, and Linux.

Post news Report RSS Zombasite patch 0.905 released

We have released the 0.905 patch for Zombasite. This patch fixes some multiplayer crashes, fixes several bugs with clan NPCs, and fixes a lot of other minor issues.

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We have released the 0.905 patch for Zombasite. This patch fixes some multiplayer crashes, fixes several bugs with clan NPCs, and fixes a lot of other minor issues.

Here's all of the changes for patch 0.905.

Zombasite

0.905

  • fixed some crashes when more than 2 people join a multiplayer game (TnuocEht)
  • fixed average happiness not displaying correctly when you have kicked out or had recruits die (Tuidjy)
  • player clans now automatically discover each other (Professor Paul1290/TnuocEht)
  • Arch-Nemesis can no longer start a group (Tyakraman)
  • fixed not getting some win rewards (ScrObot/Caal)
  • fixed NPC Locations showing wrong town for host in multiplayer game (fix probably fixes other random multiplayer bugs) (TnuocEht)
  • fixed new recruits sometimes not on Clan Armory list (dragonfyre13)
  • fixed sometimes NPCs getting stuck hunting or foraging
  • fixed banish votes not getting counted correctly
  • fixed change all happiness, insanity, and morale not going through all NPCs correctly in some cases
  • fixed new recruits sometimes not counting for crafting bonuses
  • when figuring out who gets credit for destroying a clan, now discount old damage much faster (ScrObot)
  • arch-nemesis can no longer overthrow bosses (ScrObot)
  • halved search for quest target prices (Tuidjy)
  • increased Bravery, True Aim, Hardiness, 4 Protection spells, and Shield of Fire duration to 10 minutes
  • added surprise penalty when making lots of noise (bashing on doors/chests)
  • NPCs will no longer default to a position outside of the walls
  • no one wants item message now only goes to player that tried to donate item (TnuocEht)
  • now a player discovering another clan automatically gives discovery to other players in game (TnuocEht)
  • added an unused attributes button on character button (ScrObot/Roswitha)
  • reduced amount of monsters spawned in an empty town more
  • moved right click slots over a little
  • now kicking NPC out of clan closes NPC equipment screen more consistently
  • NPCs can no longer do activities when petrified (Harkonis)
  • now clans can't start rumors with other clans they haven't met yet (Tuidjy)
  • now projectiles will eventually go away if stopped by monster's Flux ability (Tyakraman)
  • recruits no longer attack things that are in the way (Tuidjy)
  • fixed some alignment issues on global journal screen (ScrObot)
  • now extra rations button gives you food info when you highlight it
  • made selection size of liches smaller (Throwback)
  • fixed ego damage bonus not working on All Zombies items (Tuidjy)
  • added heart symbol next to health bar on NPC screen (ScrObot)
  • fixed one of the NPC locations being out of town (ScrObot)
  • fixed block skill not actually getting a block (was just a generic miss) (Throwback)
  • fixed sometimes starting with a different party than the one you had when saved (Caal)
  • made night darker
  • NPCs can no longer go insane when kidnapped, possessed, or petrified
  • now reset lose timer if get out of lose condition
  • now plague quests are solved if all infected people are killed or no longer in clan
  • door items should no longer show any health when destroyed (ScrObot)
  • added printFindPaths for debugging purposes
  • added printGetEntitiesInRange for debugging purposes
  • added printNumLights for debugging purposes
  • fixed clicking highest quality button changing width/height value even if cancel is clicked
  • fixed tornado in town messages to only display if tornado in town, not just storm front
  • lock doors trap now plays lock sound on doors
  • raiders should no longer be able to spawn outside of your town (Zengrath)
  • now will pop up Crafting help topic when first crafting item drops (ScrObot)
  • now will pop up Town Defenses help topic when first guard, door, or relic item drops (ScrObot)
  • monsters can no longer get promotion when dead (ScrObot)
  • fixed a rare crash when a monster that gets a promotion has an outstanding projectile from the just upgraded enhancement
  • now highlight text from clan NPC list stays away from the cursor to make it easier to read (ScrObot)
  • now clan has quest and has quest in this area icons display on clan get quests screen
  • fixed a couple problems with putting throwable items in right click slots
  • made traps trigger faster (unless a slow trigger)
  • fixed BootsPlateNam14 (Nesmo)
  • fixed PoisonDamageMultModifierName11 (ScrObot)
  • fixed Kick out of clan not going through localization system
  • fixed DPS capitalization (ScrObot)
  • reworded Insane quest a little (ScrObot)
  • reworded possessed announcement a little (Tuidjy)
  • fixed Potential NPC location capitalization (ScrObot)
  • no longer add NPC prefix to first plague spread message
  • changed extra projectiles print on items to having a + at beginning
  • simplified deadly poison quest title when on main screen
  • changed Fastest Settings & Highest Quality capitalization to be consistent
  • fixed kick out of clan confirmation text going out of area on some resolutions (ScrObot)
  • fixed getting NPC prefix in death messages
  • changed farmer obtained food print a little (ScrObot)
  • fixed DiplomacyRaceHasQuestAvailableInSystem missing translation
  • fixed siege quests progress text (Tuidjy)
  • fixed BeltPlateNameExp1-1 & BeltPlateNameExp1-2 (ScrObot)
  • fixed Eye From Hell spacing issue (ScrObot)
  • fixed Ignis Fatuus spacing issue
Zombasite

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