We have released the 0.903 patch for Zombasite. This patch greatly reduces multiplayer lag, fixes hunting parties not working sometimes, fixes some characters taking longer for skills than they should, fixes a few crashes, and fixes a bunch of other minor issues.
Here's all of the changes for patch 0.903.
0.903
- now player covenant & recruits use delta compression (reduces needed bandwidth a lot) (Etto)
- fixed hunting parties sometimes coming back with no food
- fixed a problem making some characters stand still too long after using a skill (Oblivion)
- fixed relations screen crashing on client (Schappelijk/Enternight)
- fixed a crash in Game::clearTreaties
- fixed one of the crafting items not working correctly
- fixed gem slots not showing up on weapons
- now can invite conjurors that have pets to your party (ScrObot)
- fixed a few issues with food usage per hour (Oblivion/Tuidjy)
- changed MoveSpeedMult back to 1.0
- now when player has full stamina they sprint (25% faster than normal movement)
- fixed getRandomGuard not always returning a valid guard, so spawning less guard items (ScrObot)
- now space out connect messages fragments a little so clogs the network less
- now server backs off network bandwidth some if the client gets too far behind in acks
- changed network protocol version to 32
- made navigating clan quests/trading a little easier with new buttons
- town attack sound gets quieter after first time playing
- now show crafting bonus on crafting icon highlight
- now crafting highlight text shows your current general cost
- fixed some NPCs getting free XP when crafting fails
- now show percent compared to normal for crafting a specific item
- added Path of the Demon achievement (ScrObot)
- fixed getting a resurrect timing bar when killed during a raid (ScrObot)
- guards no longer turn away from center of town when they have an enemy
- decreased amount of monsters in empty towns (Throwback)
- using the function keys to give party members health potions will now use the highest level potion that target can actually use (Oblivion/Caal)
- improved monster icons
- fixed pets of your NPCs not keeping up
- fixed alignment of warhammers (DanSota)
- shortened lethal blow total time from 1.43 to 1.2 and changed to an animation with less down time at end
- shortened death blow total time from 1.61 to 1.2 and changed to an animation with less down time at end
- can no longer salvage equipped items (alstein)
- treasure map quests are now optional (Tuidjy)
- increased SO_RCVBUF and SO_SNDBUF size and made power of 2
- improved crafting screen highlight a little
- organized items list on trade list better
- decreased female zombie imp SelectSizeMult from 1.0 to 0.75
- fixed wording on turning of help (Tuidjy)
- fixed wording on win/lose button highlights (Tyakraman)
- fixed capitalization issue on power comparison screen (ScrObot)
- changed a few clan dialogs
- fixed DontHaveXSkill, XPaidYToGoToWarWithZ, InvalidCantGiveItemsMonsters, InvalidCantGiveItemsEnemies, and CantIncreaseDurabilityMore missing translations (ScrObot)
- fixed XPaidYToBreakTreatyWithZ translation (Roswitha/ScrObot)
- fixed Hero, Guardian, & Savior achievements wording (ScrObot)
- fixed missing DoesntMeetRequirements translation
- fixed a wording problem in clan gate help topic (Roswitha)
- fixed a wording and spacing problem in skills screen help topic (Roswitha)
- simplified dynamic world help topic some (Roswitha)
- fixed some wording issues in damage help topic (Roswitha)
- fixed a couple of minor issues with secret doors help topic (Roswitha)
- reworded fragile items help topic some (Roswitha)
- fixed a few problems with zombie plaguebringer blurb (Roswitha)
- fixed Experience/ExperienceDebtDesc translations (Roswitha)
- fixed insanity prefix (Roswitha)
- fixed acid-based spelling (Roswitha)
- fixed Foraging typo (Roswitha)
- fixed Poison Ward description wording (Throwback)
- fixed MonsterRarityName0 translation (Roswitha)
- fixed Western Grasslands spelling (Throwback)