Zandronum is a free open-source advanced multiplayer sourceport capable of running various games such as Doom, Doom II, Final Doom, Heretic, Hexen, and as well as others online. It originated from Skulltag, which was based on ZDoom and its counterpart, GZDoom.
Install by extracting the file in the ZIP and running it in the newest version of Zandronum or Gzdoom.
New in Alpha 2
Added the first berserker boss. This boss has 1 hp, moves extremely fast, and can kill any class instantly.
Added 3 new classes. A class selection screen will pop up when starting a new game. All classes have advantages and disadvantages. All classes have their own class weapon, obtainable only by playing the class the class weapon goes with. The basic pistol is now only available to the default Reign of Bullets Marine. All other classes have their own specific class weapons. Including one that has 2, with the second one having a surprise function but dealing no damage. All class weapons have unlimited ammo.
Changed player bullets to look different from monsters. Now you can tell which ones you have to dodge.
Nerfed Rocket Sargent and Agaures spawn rates.
Nerfed Agaures damage.
Added the first Bulletstorm boss. Bullet storm bosses are immobile, have a lot of HP, and shoot tons of slow moving, high damage projectiles.
Buffed basic pistol shot's damage. This includes the shots for the chaingun, the pistol, and the primary fire for the class weapon known as the "Splitter gun".
Added a few new projectiles. Some shot by the player, others shot by enemies.
Added the first Rewarder pinky demon. He has a very very low chance to spawn in place on any enemy. So if you're lucky you'll get one of these guys instead of a cyberdemon. The 1 Rewarder demon added in this alpha drops powerups.
Buffed basic shotgunguy spawn rate.
Fixed bugs where some enemies were able to damage eachother, causing infighting. This infighting usually resulted in an enemy firing on another enemy to no effect. Causing one enemy to continuously fire at another until either its target dies or it is damaged by either the player or a different enemy.
Everything still works in co-op. This build has gotten out faster than most of the builds will due to having a lot of spare time, most builds though will be released slower than this. I hope the new build runs smoothly for you, and you have fun. - meandog1000 @ ROB Development