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Zandagort is a browser-based sci-fi MMORTS developed by Hungarian indie game studio Zanda Games. What makes Zandagort unique? A realistic ecological model (Lotka-Volterra) with 54 species that limit the growth opportunities of the players. A realistic economical model (Input-Output) with 33 buildings, 17 resources and complex production chains. And last but not least spaceships are not just countdowns but moving objects on the map, making geostrategy, fog of war, diversion operations and other tactical maneuvers part of the game.

Post news Report RSS Zandagort challenges mankind to a duel

The duel will take place Saturday afternoon near the origo of the s4 galaxy.

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The endgame of s4 started three weeks ago. Last weekend it seemed that humanity has a great chance to defeat Zandagort and the alien fleets. But then one of the defeated players of the previous great war between the three biggest alliances took revenge and destroyed a large part of human military forces. Both his own and that of his enemy.

This resulted in a stalemate between human and alien forces. During the last week both sides lost about 60-70% in the battles. And due to the size and scarcity (96% of planets are already destroyed) of the galaxy war had slowed down dramatically.

So Zandagort the impatient leader of the aliens challenged humans to a duel to speed up the end and fight the last battle of s4 in just a day.

We're waiting for the result of that final battle...

Duel between Zandagort and humans


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