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explr is a game about exploration and discovery. Explore the wilderness, encounter monsters, conquer dungeons, and discover new items, all wrapped up in a cute and blocky 8x8 art style. Please note that explr is in extremely early alpha, with only a fraction of the expected features.

Post news Report RSS explr 0.6: Fire and lighting!

explr 0.6 is released! It brings fire, blocky lighting, skills, and a few fixes.

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Watch it burn!

FIRE!

Fire is a pretty cool new feature that lets you burn stuff! You can use it to kill slimes, or just release your inner pyromaniac and burn trees for fun! The firespread is pretty unforgiving, but it can't spread over non-flammable blocks. You can start fires by crafting a torch. (1 stick + 1 slime gel)

Cozy lighting

The lighting is pretty blocky, which allows for fast lighting calculations and really fits the chunky art style better than a per-pixel lighting system.

Lighting

There's also some performance fixes, and other features that you can explore yourself.

Downloads and info

explr 0.6

You can view the full changelog here.

Sorry if this update was a bit slow/featureless, but I have been pretty busy these past few weeks.

0.7 will hopefully focus on converting the world to a chunk-based system to allow for saving, faster rendering speeds, and (hopefully, in the future) infinite worlds.


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