There is a lot going on! Welcome Back Soldier (WBS) is coming up, XOOM is showcasing WWII Online at the Oregon International Air Show, Operation Burning Skies is this Sunday, updates on 64 Bit (and other Dev updates), and so much more! Read the article below...
Oregon International Air Show
Xoom has set up a booth at the Oregon International Air Show. If you are so inclined (and in the area) stop on by!
- Playing stations will be set up to give potential players a taste of the air game
- Enter the raffleto win a biplane ride
Coastal, Tatonka, and Sw25th volunteered to help promote WWII Online to an estimated 65,000 aviation enthusiasts that frequent the show annually. Visit the Oregon International Air Show websitefor more information.
Operation Burning Skies
All pilots scramble! Strap yourself in for this months Community event - Operation Burning Skies!
Tomorrow, September 22, 11 am – 5 pm server time. In honor of XOOM and friends showcasing WWII Online at the Oregon International Air Show – our forces too will battle for superiority in Operation Burning Skies. High Commands are on high alert to rally their forces to victory!
We have some big objectives we're requesting your assistance to make some great progress for the game. Among those listed is moving the servers to a new colocation in Portland, Oregon.Moving to this facility will benefit player experiences across the board, including dedicatedISP's (Internet Service Provider)for Countries like Australia, Europe, and China!There are many other items covered in this funding drive, and we are only 14% funded. We can't stress the importance of this funding drive and how all these items will benefit everyone in game!
Click on this link NOW and help move WWII Online forward!
Behind the Scenes
As summer ends and everyone is back from Holiday, new developments were revealed during lastweek's CRS (internal) Team meeting:
- 64 bit is now in Quality Assurance (QA) hands for testing
- Netcode3 client/packet update is also in testing by QA
- Fighter and bomber variant load-outs
These items will be implemented as they are ready.
Converting to 64 bit has been a daunting task. It literally changed most (if not all) of the code for the game. QA is tasked with stress-testing every facet of WWII Online for potential bugs and reporting back to the Development team with their findings.
Netcode3 deals with player packets and how they are sent/received in game. Recent developments improve the efficiency of these packets. We are anticipating less lag/un-killable experiences across the board.
This is a fraction of what is happening behind the scenes, and a testament of our commitment to the WWII Online community. We have some big objectives we're working on that require your assistance.
Welcome Back Soldier!
All inactive players will get full access from October 1st through the 15th!
Share this message in all your squad groups and websites!