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Post news Report RSS Additional information on the terrain expansion and bug fixes

The reintroduction of 1.35.17, more specific information on the new towns both North and Southwest of the map including new Airfields and some bug fixes.

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1.35.17 is primarily Terrain Expansion Release. We have added some towns in the north above the zeelands (including two new airfields) and towns in the southwest corner of the map. For those in HC, Area51 will now be the "Training Grounds" and that is where brigades will bounce to. This release will also be introducing the new "old" bunkers to some of the new towns. Both the Pentagon bunker and the AB Bunker. We hope you enjoy it and we look forward to your feedback. Enjoy!


World War II Online
Version 1.35.17.0 - February 2019

This release brings totally new towns onto the map and has a large number of other terrain fixes.

Bug Fixes

  • Updated the map to show only two Infantry spawns in the Talmas AB
  • Fixed a floating building in Empel and Tielt-Deinze FB
  • The Vise West AI pit, Temse AI ATG pit, Vliss Hangar AI, Liart AI Tower/ATG pit, Reims AF AI pits and Hastiere AI MG pit is now repairable
  • Moved a Kaarst Dus Depot, Habay-Arlon Fb inf spawn, Eghezee Building, Cambrai AI and Tents, Albert - Corbie FB, Ieper-Lille, Aubigny building, Talmas depot, Jodogne - Wavre FB, Haybes buildings, Florenville road, Eghezee - Namur FB, Londinieres - Foucarmont FB and Lechesne - Vouzier FB from being clipped into a berm
  • Removed vegitation from the Temse Depot, Liart Depot, Lockeren-St.Nik FB, Havelange East Depot, Nandrin Depot, Bouillet Depot, Seclin - Lens depot, Seclin-La-Basee depot, Seclin-Lille Depot, Eeklo AI pit, Bailleul, Frevent building, Saulty building, Aubigny building, Bruay building, St.Pol AB wall, St.Pol AI tower, Bethune AI tower, Villers- Bretonneux depot/AB bunker/Vehicle spawn, Lumbres depot, Escoeuilles Depot, Assigny building, Samer AB, Lier - Schilde FB and Roermond West
  • Fixed a floating bush in Waterloo
  • Added a gunner to the Knokke South AI, Niklaas South AI tower, Rocroi AI pit, Berry-Au-Bac Docks, Reims South AAA AI, Lille NW ATG AI, Maubeuge ATG AI, Boulogne South ATG AI pit, Abbeville West AAA AI, Walsoorden NW AI pit, Metz North docks, Brussels NE-NW AI tower, Andenne, Jodoigne building, Tienen building, Tienen church, Oudenaarde AI Tower, Chimay AI pit, Deinze AI pit, Margate AI pit, Cambrai AF AI, Dunkerque Docks, Mendig, Wissant, Calais, Boulogne, Fressenneville North/South AB, Montreuil, Berck Plage, Dover, Antwerp SAB AI tower and to the NE sector of the town
  • Corrected the issue with the Florenville SE ATG AI
  • Updated the orientation of one of the Orval AI tower and Oudenaarde AI pit
  • Updated a Reims West Dock AI pit and a Signy MG AI pit so that it's no longer sunken into the ground
  • Shifted a Betheniville-Sommepy Depot, Spontin Depot and Hannut Depot so that it no longer clips into other buildings
  • Updated a Spontin AI pit, Oudenaarde AI pit, Talmas depot, Zandvliet building, Bertrix and Liege South AB barracks so that it doesn't clip into a building
  • Removed the Japanese flags from the Berry Au Bac-Reims Depot and the Roye-Marqueglise Depot
  • Corrected an issue at the Chauny-Jumencourt depot which was causing a CTD
  • Removed AI from the Cambrai AF Hangar
  • Moved the Dunkerque shore AI so they aren't in the water
  • Made an invisible object SW of St.Ricquier disappear
  • Shifted the Montreuil Infantry spawns so they are not longer blocked by the AB wall
  • Moved around the Ypenberg AF hangars
  • Removed some extra boxes from Varengeville - Sur-Mer
  • You can now exit the Liege West AB barracks and West ab Breda barracks

Adjusted Content

  • All Training Grounds have been moved to Area51
  • The new Barracks have been further optimized
  • Removed an extra road in Reims
  • Moved the Waterloo city flag icon so it wasn't so far away on the map
  • Enabled damage to the Dinant Road Bridge
  • Removed the extra Dinant Rail Bridge

New Content

  • The new Pentagon and Town Bunkers have been added to some of the new Towns
  • The Americans now have a Training Area at Area51
  • Added towns: Torcy-Le-Petit, Charlois, Scheveningen, Oostvoorne, Brielle, Briell - Maassluis Ferry, Rozenburg, Pernis, Ridderkerk, Hoek Van Holland, Maassluis, Rotterdam, Gouda, Zoetermeer, Delft, Monster, Scheveningen, Den Haag, Saint Valery en Caux, Cany Barville, Fecamp, St.Aubin Sur Scie, Saint Laurent en Caux, Yerville, Totes, Saint Saens and St.Martin-Osmonville
  • Added Coastal's Armory for the Field Marshall fundraiser
  • Added additional links from England to the new French towns

S!

Cornered Rat Software

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