World of Humans (temporary name) is a mixed concept between Management and RTS games.
The game is initially developed for Windows, and uses the Unity framework.
It gives you the opportunity of managing a civilization from prehistoric ages to future times.
The game covers all aspects of managing a civilization like:
Founding cities
Managing natural resources or animals
Assigning city population to resource production, technological research, financial income, etc
Producing buildings, units (air/sea/land), and wonders
Watching the cities grow with visual impacts on every decision
Take decisions on every aspect of your civilization (slavery, military, religious…
Researching among 200 technologies ranging from prehistoric to future era
Manage other civilizations relationship through diplomacy, trading or war
Climatic events
Apocalypse scenarii, caused by player or IA decisions
Future technologies and human evolution possibilities
Hi everybody,
Unfortunately the Kickstarter failed for the game, so I don't give up on the project, of course, but I won't be able to use external resource and freelances, and have to work on the project on my spare time (can't afford to stop working ;) )
For the wait, You'll find a few additional videos (posted on Kickstarter on the last days of the campaign).
I will try to give you all the news I can give about the game development.
Unfortunately the Kickstarter failed for the game, so I don't give up on the project, of course, but I won't be able to use external resource and freelances, and have to work on the project on my spare time (can't afford to stop working ;) )
For the wait, You'll find a few additional videos (posted on Kickstarter on the last days of the campaign).
I will try to give you all the news I can give about the game development.