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World of Humans (temporary name) is a mixed concept between Management and RTS games. The game is initially developed for Windows, and uses the Unity framework. It gives you the opportunity of managing a civilization from prehistoric ages to future times. The game covers all aspects of managing a civilization like: Founding cities Managing natural resources or animals Assigning city population to resource production, technological research, financial income, etc Producing buildings, units (air/sea/land), and wonders Watching the cities grow with visual impacts on every decision Take decisions on every aspect of your civilization (slavery, military, religious… Researching among 200 technologies ranging from prehistoric to future era Manage other civilizations relationship through diplomacy, trading or war Climatic events Apocalypse scenarii, caused by player or IA decisions Future technologies and human evolution possibilities

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Hi there, Due to the birth of my daughter, I will be unavailable for a few days to work on World of Humans. After that, I will work faster than ever on the gui (I already made some "style tests"), particularly for the ingame and the city ones. I apologize for those waiting for news, and promise you will have some soon. Regards, Timour

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Hi there,

Due to the birth of my daughter, I will be unavailable for a few days to work on World of Humans.
After that, I will work faster than ever on the gui (I already made some "style tests"), particularly for the ingame and the city ones.

I apologize for those waiting for news, and promise you will have some soon.

Regards,
Timour

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