World of Humans (temporary name) is a mixed concept between Management and RTS games.
The game is initially developed for Windows, and uses the Unity framework.
It gives you the opportunity of managing a civilization from prehistoric ages to future times.
The game covers all aspects of managing a civilization like:
Founding cities
Managing natural resources or animals
Assigning city population to resource production, technological research, financial income, etc
Producing buildings, units (air/sea/land), and wonders
Watching the cities grow with visual impacts on every decision
Take decisions on every aspect of your civilization (slavery, military, religious…
Researching among 200 technologies ranging from prehistoric to future era
Manage other civilizations relationship through diplomacy, trading or war
Climatic events
Apocalypse scenarii, caused by player or IA decisions
Future technologies and human evolution possibilities
Hi there,
Due to the birth of my daughter, I will be unavailable for a few days to work on World of Humans.
After that, I will work faster than ever on the gui (I already made some "style tests"), particularly for the ingame and the city ones.
I apologize for those waiting for news, and promise you will have some soon.
Regards,
Timour
Due to the birth of my daughter, I will be unavailable for a few days to work on World of Humans. After that, I will work faster than ever on the gui (I already made some "style tests"), particularly for the ingame and the city ones.
I apologize for those waiting for news, and promise you will have some soon.