World Boxing Manager is a game in which you develop and manage the careers of young, hungry boxers desperate for glory. You scout and recruit fighters from a pool of amateurs who come to train at your gym - it's up to you to decide who to mold into championship material. Build their careers up in regional events until they are ready to make the leap onto the world stage and fight for world titles.
Sorry for the delay! It's been a hectic few weeks trying to get everything ready for release, then handling immediate post-release business. But I'm not...
fight night - aftermath
After two months of being in Greenlight, World Boxing Manager is released!
world boxing manager released!
Last week, I began discussing match tactics. This week, I'll be finishing it off!
match tactics, part 2
Last week, I mentioned the use of match tactics to influence the fight. This week, I'll be discussing how some of them work.
match tactics, part 1
In the last feature, I described how a defending fighter can block or dodge an incoming attack from an opponent. This time, I will talk about countering...
fight night - defense part 2
Last time we described how a fighter might be able to attack his opponent. What happens, however, when the opponent tries to do the same?
fight night - defense part 1
So, you've made a fight, gone through training camp, and made weight successfully. Now the event finally begins! In this feature, I discuss how range...
fight night - range and offense
I left off last time promising to discuss in detail ways in which an aspiring boxing manager can earn money in my game, so here it is!
Before we get onto the actual details of fight night, I'd like to talk some more about the details of the game outside of the actual matches. Today, I'll...
Now that we've managed to get a match set up, there is a lot to do before the actual night of the fight.
To get an idea of what happens in the game outside of the ring, I'm going to describe the process of matchmaking.
Just to elaborate on the match engine a bit, I figured I'd describe the styles that each fighter can be generated with in the game.
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