Worbital is a real-time artillery strategy game, peppered with a heavy dose of cosmic chaos. Spun off from the turn-based Interplanetary, Worbital attempts to realize interplanetary war in real-time, emphasizing hype-filled gameplay and gravitational destruction. Each player commandeers a planet, building support structures and increasingly powerful weapons. The goal: be the last civilization standing! With the shifting gravity on your side, aim your cannons, blast your enemies and enjoy the fireworks! It is unshackled from the grounded and deliberate style of its predecessor, in favor of unrealistic fun.
The year is coming to an end, and what a year it’s been! Before it’s over, here’s a quick summary of Worbital’s 2018.
Read our newest blog post introducing Attack Ship - the steerable vessel that can shoot at enemy planets. It’s tricky to master, but the fun of pricking...
what is… attack ship?
This week we introduce a duo of weapons that go together, though in a way they couldn’t be more different. They are quite literally opposites. Behold...
what is… magnet gun?
This week, we show off another Worbital weapon, a precise and deep-cutting one. Give it up for the Worbital Laser.
what is… laser?
Let’s get to the basics. This week we explain Railgun, the primary weapon of Worbital. How does Railgun work and what are some hacks you can use to...
what is... railgun?
This week, we are introducing another one of the Worbital weapons—Colonizer.
what is… colonizer?
In the new blog post, our game designer writes about how a chain reaction of design choices made Worbital what it is.
the chain reactions of worbital design
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