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Extreme action the likes of which the Inner Sphere has never seen. Wolves is a non-profit Mechassault fan project that debuted late 2017 and is built on the Unity Engine. It will feature a wide selection of BattleMechs and small-large scale maps along with a variety of classic and new gamemodes.

Post news Report RSS Wolves Update 3/6/2018

I almost forgot we had an Indie DB. Recently we've released a piece of our soundtrack titled "Boundary." Check it out here!

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Hello everyone! Pajama Boy here with a small update just to keep things rolling.

First things first, our first released track "Boundary" was received really well and we're all happy you guys enjoyed it. If you haven't seen it yet, here it is!

It's been made clear to us that this is the right direction to take the music and more is coming, we promise.

About development:

I'm asked very regularly about development and how it's going. Since we aren't professionals I'll be totally honest here. Things are slow. Very slow. The entire programming team is busy with IRL stuff and the code hasn't been touched in awhile. The good news is in the meantime plenty of art has been getting done. While I'm writing this though I figure I might as well tack this on:

Wolves needs programmers! This is a call for help.


If you have experience with C#, VFX, shaders or sound design, we really need help. As always you can get in touch with me through Discord. As that's where the development is based, it's the best way. Just look for "Pajama Boy." Links below.

Anyway, there is some new art stuff coming soon so keep your eyes out. Till then, that's all for now. Peace.

^.^


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