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WinningHand is a tactical turn-based card game, where battles are fought between opposing armies in the form of decks of cards. The game also has a strategic element for longer play, where cities can be captured and used to purchase cards for your armies. Different races have different cards available with different strengths and weaknesses, and cards can use different actions in battle, ranging from healing spells to offensive moves, applying buffs and debuffs, or intimidating opponents. Tactical decisions are important, and you can event choose a formation for your cards before a battle begins to maximize the effectiveness of certain moves or minimize the damage specific cards will receive.

Report RSS New Knight image and combat deck Reserves!

Update 1.9 (Alpha) brought with it a couple of wonderful new card textures as well as some notable game play updates!

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Finally, 1.9 has been released, a week later than intended due to my seasonal fight with the flu! This update came with some great new features, not least of all new graphics for the Knight (Human) and Dire Boar (Dwarves, Summoned) cards!

Alpha 1.9 new cards

Combat reserves

A HUGE new feature in this version is the additional of the reserve deck to armies - this means an army can have more combat cards available to it than it currently has on the table! Play your tanky first hand to the enemy to wear them down then, when space allows, put out the big guns!The size of reserve decks depends on the size of the army you have in play!

Formation building and reserves

Level 4 decks

We've also upped the maximum deck size to 4 - this means you can have up to 8 combat cards on the table at once, and increases spells, reserves, mana, and action points available to your army!

Alpha 1.9 level 4 decks

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