At long last, the day has finally arrived! It has been ten years to the day that the Wing Commander Saga project was officially founded. Through this time, Saga has evolved through a host of iterations, with sometimes frustrating twists and turns and several brick walls. However, we believe that Wing Commander Saga would not be what it is today without the lessons we have learned from each one of those experiences, and we are very excited to finally share the results with you.
On many occasions, we have referred to Wing Commander Saga: The Darkest Dawn as a labor of love. That is truly what it has been for us. Many years ago, Chris Roberts and his team at Origin ignited our imaginations with their innovative, blockbuster Wing Commander series. Our hope has always been that with Wing Commander Saga, we could recapture that excitement and magic to some degree and share it with all of you. Our ten year development process has certainly taught us even more respect for just how innovative and brilliant Chris Roberts and his team are. Our development of Wing Commander Saga: The Darkest Dawn is meant as an homage to them and what they achieved, and we would like to thank them and EA, who holds the intellectual property for Wing Commander. We would also like to thank all the sites who have generously offered to provide mirrors for Saga.
If Wing Commander Saga: The Darkest Dawn is your introduction to the Wing Commander universe, you owe it to yourself to try the source material that inspired us. Several of the original Wing Commander games are available at gog.com, so make sure to show your support for the actual creators of Wing Commander by going and purchasing some copies! You won't regret it. Especially make sure to pick up a copy of Wing Commander III, since the story of Wing Commander Saga: The Darkest Dawn was written to coincide with the events of that game.
Today we are only launching the PC vesion. The Linux and Mac versions will be available soon. We just need to port the launcher to OSX and Linux and run some tests.
For help troubleshooting known issues click here to visit our forums. We'd also love to hear your thoughts about the game, so feel free to join us there!
So, without further ado, we are pleased to present you with Wing Commander Saga: The Darkest Dawn. It's humanity's most desperate hour, a desperate struggle for survival against impossible odds, and you've got a front row seat.
Wing Commander Saga Launch Trailer - Mod DB
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Congratulations! Job well done and a true achievement of the whole team :)
I salute you, lady's & gentleman, who were involved.
A huge feat lies accomplished, and we the people will make sure to spread the word.
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Kudos one more, and thank you!
Congratulations to all involved in making this happen!
Kudos and thank you for making me able to relive my childhood.
I can't wait to fly again... :-D
omgomgomgomgomg AWESOME! Congratz people, you made happy to lots of people!
congratulations, can't wait to see what you've done ;)
Good game, but pretty hard. It immediately feels like Wing Commander. I'm already stuck at the first Kilrathi Ace, I think I need to let them fire off all their missiles first. Maybe that's the strategy for my next failed attempt ;)
Playing this made me realize how much harder and unforgiving games used to be. If you die now you get put back in the game and continue like nothing happened.
In Wing Commander you had to try over and over to find the right strategy (and you often had the choice to kill yourself just to see, if you could catch that evil cat and take revenge). This is just like it. A true heritage, but a bit frustrating when you can't figure it out, at first.
Feel free to stop by our forum over at wcsaga.com/forum for tips and tricks. Decreasing difficulty level or using god mode usually tends to help too. ;)
I got around it without any tricks, but thanks! This game is truly epic. I was expecting something much less professional, but it's so faithful to the original(s) - amazing. I remember two things I always liked about Wing Commander: I could always distinguish the ships on a big distance, and I could always fly into the hangar with boosters and make a full stop.
Both are present in the new game. I love how well the original material is treated (and updated) and how great some of the ideas are executed. So far no complaints. It's really good :)
Been spreading the word to other sites.
Didn't manage to play past the first few missions( RL-sucks ), but it's amazing so far. The feel is seamless.
The old-school WC + the FreeSpace options = WC²
One thing you should make more public is the use of some crafts glide ability. I was pretty lost against missiles, until I remembered that option and looked for it. (alt+g)
Really fun game, great accomplishment with all the voice acting and story playing out. Still, I keep thinking how great a multiplayer would be, so hopefully enough people get into this saga to make you want to release that, too. However, it's really a great singleplayer and I don't want to talk that down.