You begin as the Lost Soldier, a character of your creation as you are thrown into the early Iron-age continents in the world of Almerra. You’ll start on a friendly native island to learn your survival skills and develop your professions, and there you’ll learn there are 5 warring nations that you can earn reputation and work for. Your objective is to gain reputation among your nation’s cities and villages by helping their economies, which will advance that nation’s storyline and conquering of the open world through sword, board, and bow combat on the ground, leading your own forces and fighting with naiton-unique warships on the high seas. Fire ballistas, catapults and spiked rams crashing against sails on the ships will mark victory for the daft, and defeat for the cautious. Head over to Almerra.com to learn more!
New developments in the world of Almerra! Performance and Optimization have been the name of the game for the last 2 months and the progress has already...
wheels keep turning
Greetings travelers! Simsaladoo here with another update! Still feeling refreshed after my own adventures to Dubai, Sri Lanka and the Maldives, I now...
beasts of burden
It's always a toss-up as to when I decide there are enough new features and if I've hit enough development milestones to make another post that has any...
ready to embark
Been fairly busy the last month and even took a trip to the Philippines to go diving, but I managed to make quite a bit more progress in creating more...
mr. international
Greetings, once again! Here with a new update on all the latest features for Winds of Almerra.
tales from the crypt
Greetings again! It has been a while since my last update, but fear not, as many great things have transpired in the dark nights of Almerra! Biggest...
much good, very progress
Sim here. I've been putting off starting to make more media and show the progress because, well I'm my own worst critic. But that means there's perfection...
off into the wild blue yonder
No one can carry a giant two handed sword or a partisan on their back! The player will not, and the AI won’t either. Large weapons like those will be...
stances and inventory
Progress is making strides! The movement of the character, camera and other essentials have already been fully mapped out. When I first set out to begin...
the foundation - movement, combat and ai
The aim is to make an open world economy slasher sim, one where you can decide which nation to help and which ones to eliminate.
winds of almerra intro
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